<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6168233859953085975</id><updated>2011-08-21T06:49:08.224-07:00</updated><category term='Ice Cube'/><category term='Eve Online Trinity'/><category term='beta testing'/><category term='World of Warcraft'/><category term='Kurt Schilling'/><category term='Torley Linden'/><category term='Rise of the Video Game'/><category term='terrorist'/><category term='nick bostrom'/><category term='The Simpsons'/><category term='Zero Wing'/><category term='Sprockets'/><category term='Discovery Channel'/><category term='Blizzard'/><category term='warcraft'/><category term='second life'/><category term='Ze Frank'/><category term='The Naked Gun'/><category term='Sci-Fi channel'/><category term='Taint'/><category term='So I married an Axe Murderer'/><category term='Runescape'/><category term='Cryptic'/><category term='digital delivery'/><category term='PotBS'/><category term='Halo 3'/><category term='Mac'/><category term='Alka Selzer'/><category term='Austin Power International Man of Mystery'/><category term='MMO'/><category term='lawsuit'/><category term='Perpetual Entertainment'/><category term='Shigeru Miyamoto'/><category term='Rock Star Games'/><category term='Lord of the'/><category term='Hill Street Blues'/><category term='holodeck'/><category term='Nintendo NES'/><category term='V for Vendetta'/><category term='Eat IT'/><category term='the future'/><category term='Free tip'/><category term='Existenz'/><category term='Buckaroo Banzai'/><category term='Indiana Jones and The Kingdom of the Crystal Skull'/><category term='Seinfeld'/><category term='The Terminator'/><category term='Ovid'/><category term='GDC 08'/><category term='hello-kitty'/><category term='Rome Rising'/><category term='WoW'/><category term='Star Trek II'/><category term='Galactus'/><category term='Pirates of the Burning Sea'/><category term='ali-g'/><category term='ebay can suck one'/><category term='Marvel Universe Online'/><category term='The Guild'/><category term='w00t'/><category term='Life of Brian'/><category term='YouTube'/><category term='the matrix'/><category term='Tenacious D'/><category term='gaming'/><category term='Star Trek Online'/><category term='Lord of the Rings Online'/><category term='Noob'/><category term='Communism'/><category term='Starcraft'/><category term='Queen'/><category term='Auguste Commte'/><category term='Das EFX'/><category term='Sci-fi mmo'/><category term='GTA'/><category term='Indiana Jones and the Temple of Doom'/><category term='Arthur C. Clarke'/><category term='Warhammer Online'/><category term='Age of Conan'/><category term='MMORPG'/><category term='Wall Street'/><category term='Second Skin'/><category term='Copernicus'/><category term='Marevl Universe Online'/><category term='Time Bandits'/><category term='Random Bolding'/><category term='GameStop'/><category term='Zu Online'/><category term='money'/><title type='text'>BIG IMPORTANT GAMER BLOG</title><subtitle type='html'>Exploring the world of MMO's and the people who play them</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>47</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-6428961624217323593</id><published>2008-06-22T09:00:00.000-07:00</published><updated>2008-06-22T09:19:18.014-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Random Bolding'/><category scheme='http://www.blogger.com/atom/ns#' term='Taint'/><category scheme='http://www.blogger.com/atom/ns#' term='Ovid'/><category scheme='http://www.blogger.com/atom/ns#' term='Buckaroo Banzai'/><category scheme='http://www.blogger.com/atom/ns#' term='PotBS'/><title type='text'>PIRATES OF THE BURNING SEA FREE TRIALS</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_ePVpk6c2AQ4/SF532oUTW9I/AAAAAAAAAGg/0gt-XVmcAd8/s1600-h/Picture+1.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp1.blogger.com/_ePVpk6c2AQ4/SF532oUTW9I/AAAAAAAAAGg/0gt-XVmcAd8/s320/Picture+1.png" alt="" id="BLOGGER_PHOTO_ID_5214737198960827346" border="0" /&gt;&lt;/a&gt;Avast ye scurvey... uh... people.  (We never got a handle on that talk-like-a-pirate thing.)  We've just come across some somewhat exciting &lt;span style="font-weight: bold;"&gt;news &lt;/span&gt;that you may find interesting.   Stand by for this exciting news from the world or &lt;span style="font-weight: bold;"&gt;piracy&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;But let's first take a moment to ponder the works of Roman poet, &lt;a href="http://en.wikipedia.org/wiki/Ovid"&gt;Ovid&lt;/a&gt;.  Commonly referred to as one of the&lt;span style="font-weight: bold;"&gt; 3 canonical poets&lt;/span&gt; of Latin literature, we've always found him to be far the superior to Horace, but not worthy enough to lick Virgil's taint.   And all you Horace lovers out there better not try anything fancy cause we just got a whole new batch of &lt;span style="font-weight: bold;"&gt;tasers&lt;/span&gt; and we're not afraid to use em.   So suck it.&lt;br /&gt;&lt;br /&gt;Now, back to our usual &lt;span style="font-weight: bold;"&gt;MMO-world &lt;/span&gt;updates.  It looks like the makers of &lt;a href="http://www.burningsea.com/page/home"&gt;PoTBS&lt;/a&gt; have finally wised up and given would-be pirates a chance to play their excellent game without having to fork over the &lt;span style="font-weight: bold;"&gt;cash&lt;/span&gt;.  Word is that the new update of Pirates of the Burning Sea will also allow for a &lt;a href="http://www.massively.com/2008/06/20/renewed-marketing-free-trials-to-come-following-potbs-build-1-5/"&gt;free-trial period&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This means  everyone can enjoy the truly &lt;span style="font-weight: bold;"&gt;transcendent&lt;/span&gt; (not &lt;a href="http://snafu-ed.blogspot.com/2008/06/mccains-transcendental-approach-to.html"&gt;transcendental&lt;/a&gt;) experience of running a someone through with a &lt;span style="font-weight: bold;"&gt;rapier &lt;/span&gt;or blowing them out of the water with bronze-shot from 50-yards away.&lt;br /&gt;&lt;br /&gt;Isn't life grand?&lt;br /&gt;&lt;br /&gt;(And yeah, the picture is from &lt;a href="http://en.wikipedia.org/wiki/Buckaroo_Banzai"&gt;Buckaroo Banzai&lt;/a&gt;.)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-6428961624217323593?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/6428961624217323593/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=6428961624217323593' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/6428961624217323593'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/6428961624217323593'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/06/pirates-of-burning-sea-strategy-free.html' title='PIRATES OF THE BURNING SEA FREE TRIALS'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_ePVpk6c2AQ4/SF532oUTW9I/AAAAAAAAAGg/0gt-XVmcAd8/s72-c/Picture+1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-74010246677072514</id><published>2008-06-17T18:37:00.000-07:00</published><updated>2008-06-17T18:50:43.808-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Star Trek Online'/><category scheme='http://www.blogger.com/atom/ns#' term='holodeck'/><title type='text'>Reports of my death have been mildly exagerated.  Part 2</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_ePVpk6c2AQ4/SFhoyLr9nPI/AAAAAAAAAGY/grGqlAMT1Cw/s1600-h/Picture+1.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp3.blogger.com/_ePVpk6c2AQ4/SFhoyLr9nPI/AAAAAAAAAGY/grGqlAMT1Cw/s320/Picture+1.png" alt="" id="BLOGGER_PHOTO_ID_5213031780021279986" border="0" /&gt;&lt;/a&gt;So we've &lt;a href="http://bigimportantgamer.blogspot.com/2008/02/ooohhh-jimmys-down.html"&gt;blogged&lt;/a&gt; several times about the death of Star Trek Online, but it appears as if there has been some kind of resurrection, or revival, or, dare we say it... next generation?&lt;br /&gt;&lt;br /&gt;Okay, that wasn't as witty as we thought, but give us a break.  I mean, how many of you can come up with something like this post?  How many?  Zero!  That's how many.   So suck one, loyal reader!&lt;br /&gt;&lt;br /&gt;Ok, sorry.  We're a little off-kilter.  We don't like things that go away and then come back, only to possibly not really come back again.  (We have stalker issues.   And we fear change.)   Anyway, &lt;a href="http://play.tm/story/18735"&gt;reports&lt;/a&gt; are that Star Trek Online may not really be dead, or at least not totally dead.  We've always liked the idea of Star Trek Online.  It has an already established fan base and lots of good stories.  Good stories, that is, with the exception of all the lame-ass "Oh-no, the holodeck is broken again!" episodes. I mean, come on.  How hard is it to fix that thing anyway?&lt;br /&gt;&lt;br /&gt;But, our job is to keep you informed and that's what we're doing.  So all you Trekkers out there can go to bed tonight with a little more hope than you had when you woke up today.  Isn't that nice?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-74010246677072514?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/74010246677072514/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=74010246677072514' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/74010246677072514'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/74010246677072514'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/06/reports-of-my-death-have-been-mildly.html' title='Reports of my death have been mildly exagerated.  Part 2'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_ePVpk6c2AQ4/SFhoyLr9nPI/AAAAAAAAAGY/grGqlAMT1Cw/s72-c/Picture+1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-6922987738946594758</id><published>2008-06-13T13:42:00.000-07:00</published><updated>2008-06-13T13:45:14.522-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Age of Conan'/><title type='text'>AoC Griefing Vid</title><content type='html'>We just had to post this video because it really made us laugh.   Yeah, we like AoC, and if someone did this to us while we played, we'd be really pissed.  But the video is classic.&lt;br /&gt;&lt;br /&gt;Enjoy.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/s-rl3RPC_Mw&amp;hl=en"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/s-rl3RPC_Mw&amp;hl=en" type="application/x-shockwave-flash" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-6922987738946594758?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/6922987738946594758/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=6922987738946594758' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/6922987738946594758'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/6922987738946594758'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/06/aoc-griefing-vid.html' title='AoC Griefing Vid'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-131906653863625414</id><published>2008-06-12T14:59:00.000-07:00</published><updated>2008-06-13T12:48:25.739-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Starcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Blizzard'/><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><title type='text'>Starcraft MMO by 2009?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_ePVpk6c2AQ4/SFGc5vIDjYI/AAAAAAAAAGQ/AuKV79MNbzI/s1600-h/Picture+2.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp0.blogger.com/_ePVpk6c2AQ4/SFGc5vIDjYI/AAAAAAAAAGQ/AuKV79MNbzI/s320/Picture+2.png" alt="" id="BLOGGER_PHOTO_ID_5211118759561104770" border="0" /&gt;&lt;/a&gt;Uh...exqueze me?  Baking powder?&lt;br /&gt;&lt;br /&gt;Did you say a &lt;a href="http://en.wikipedia.org/wiki/StarCraft"&gt;Starcraft&lt;/a&gt; MMO in 2009?&lt;br /&gt;&lt;br /&gt;As in...(and I'm no math expert)... like in a year?&lt;br /&gt;&lt;br /&gt;New &lt;a href="http://www.allakhazam.com/story.html?story=13788"&gt;reports&lt;/a&gt; seem to indicate that the much talked about Starcraft MMO will be out sometimes in 2009.  For real.&lt;br /&gt;&lt;br /&gt;Ok, I know you guys at Blizzard are ambitious and all, and seriously, why rest on your laurels when you already have an MMO that pretty much pwns every other game out there in terms of number of players, exposure and kajillions of dollars income.  But...but my Gawd!  Give a guy a chance to try out AoC or at least PoTBS for a little longer.  I mean, do you people really want me to spend the rest of my life with the after-image of an MMO screen permanently etched onto my retinas?  Or corneas?  Or whatever the hell you call those things in my head I use to see with but can't seem to close because I'm only 4 bars away from leveling?&lt;br /&gt;&lt;br /&gt;(Was that last sentence a question?  Do I even know anymore?)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-131906653863625414?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/131906653863625414/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=131906653863625414' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/131906653863625414'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/131906653863625414'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/06/starcraft-mmo-by-2009.html' title='Starcraft MMO by 2009?'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_ePVpk6c2AQ4/SFGc5vIDjYI/AAAAAAAAAGQ/AuKV79MNbzI/s72-c/Picture+2.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-712242629013310346</id><published>2008-06-09T10:30:00.000-07:00</published><updated>2008-06-13T12:49:14.011-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Sci-Fi channel'/><category scheme='http://www.blogger.com/atom/ns#' term='Sci-fi mmo'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Sci-Fi Channel MMO</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_ePVpk6c2AQ4/SE1rPCodiwI/AAAAAAAAAGI/iUezi9NWh60/s1600-h/Picture+2.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp0.blogger.com/_ePVpk6c2AQ4/SE1rPCodiwI/AAAAAAAAAGI/iUezi9NWh60/s320/Picture+2.png" alt="" id="BLOGGER_PHOTO_ID_5209938250086320898" border="0" /&gt;&lt;/a&gt;&lt;a href="http://www.kansas.com/entertainment/story/427227.html"&gt;Reports&lt;/a&gt; from the world of basic-cable seem to indicate that the &lt;a href="http://www.scifi.com/"&gt;Sci-Fi channel&lt;/a&gt; is developing an MMO/TV-Show/Cyborg-killing machine (Ok, we made that last slash up) that will have players interacting with the game and changing the story line.  Teaming up writers and game developers, the MMO is set for launch in 2010, and will be set on earth 100 years from now.&lt;br /&gt;&lt;br /&gt;It sounds interesting, and we hope Sci-Fi can pull it off.   But a game that is also a TV-show and has gamers influencing the story line sounds a little off to us.   Given our less than optimal opinion of the average MMO gamer, we're wondering what twists the TV-show's story will take if it's allowed to be influenced by the gamers.&lt;br /&gt;&lt;br /&gt;It reminds us of that scene in &lt;a href="http://www.imdb.com/title/tt0092005/"&gt;Stand by Me&lt;/a&gt; where Gordy tells the story of Lardass and how he got his revenge on the pie eating contest crowd.  After Gordy gets done telling the story of how the kid who was always picked on gets his sweet vengance, Teddy asks what happens next.  When Gordy doesn't have an answer, Teddy says:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;  "Geez, that ending sucks! Why don't you make it so that ... so that Lardass goes home and he shoots his father, then he runs away an', and he joins the Texas Rangers. How about that?"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Maybe it's just us, but having mmo-gamers write your tv-show for you could be something less than a great idea.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-712242629013310346?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/712242629013310346/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=712242629013310346' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/712242629013310346'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/712242629013310346'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/06/sci-fi-channel-mmo.html' title='Sci-Fi Channel MMO'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_ePVpk6c2AQ4/SE1rPCodiwI/AAAAAAAAAGI/iUezi9NWh60/s72-c/Picture+2.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-2675575245117033018</id><published>2008-06-01T10:13:00.000-07:00</published><updated>2008-06-01T10:25:52.216-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='Age of Conan'/><category scheme='http://www.blogger.com/atom/ns#' term='WoW'/><title type='text'>Enough Talk!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_ePVpk6c2AQ4/SELZEutlSII/AAAAAAAAAFc/nLw_SaAy0Vc/s1600-h/Picture+1.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp3.blogger.com/_ePVpk6c2AQ4/SELZEutlSII/AAAAAAAAAFc/nLw_SaAy0Vc/s320/Picture+1.png" alt="" id="BLOGGER_PHOTO_ID_5206962794475636866" border="0" /&gt;&lt;/a&gt;Okay, okay, we know it's been a while since our last post.  But you gotta give us a break.  I mean, &lt;a href="http://www.rockstargames.com/IV/"&gt;Grand Theft Auto&lt;/a&gt;, &lt;a href="http://www.nintendo.com/wiifit/launch/"&gt;Wii fit&lt;/a&gt; and now &lt;a href="http://www.ageofconan.com/"&gt;Age of Conan&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;There's only so much a gamer can take before going into a semi-catatonic state punctuated only by gaming induced epileptic seizures.   Speaking of which, does anyone know a doctor who specializes in epileptic seizures?&lt;br /&gt;&lt;br /&gt;Anyway, we're here to tell you we're back to MMO gaming posts, and thus we bring you... CONAN!&lt;br /&gt;&lt;br /&gt;Seriously, we never thought any game would get close to challenging WoW, but that was before we played AoC.  I don't want to say AoC did well,  but 400,000 subscribers in the first month haven't been seen in an MMO release since, well, EVER!   And all you loyal readers know we're not prone to hyperbole or gross over-exaggeration, so you can be completely reassured when we tell you that Age of Conan: Hyborian Adventures is probably the best thing since the invention of things.  Or possible fire.&lt;br /&gt;&lt;br /&gt;There, we've said it.  Now if you'll excuse us, we have some serious gaming to do.&lt;br /&gt;&lt;br /&gt;KRAM!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-2675575245117033018?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/2675575245117033018/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=2675575245117033018' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/2675575245117033018'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/2675575245117033018'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/06/enough-talk.html' title='Enough Talk!'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_ePVpk6c2AQ4/SELZEutlSII/AAAAAAAAAFc/nLw_SaAy0Vc/s72-c/Picture+1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-282571450958344398</id><published>2008-05-01T08:15:00.000-07:00</published><updated>2008-05-01T08:31:33.394-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='digital delivery'/><category scheme='http://www.blogger.com/atom/ns#' term='GTA'/><category scheme='http://www.blogger.com/atom/ns#' term='ebay can suck one'/><title type='text'>Mang, you da main mang!!!  Anytime mang, because you got cajones and all my friends, they got BIG cajones!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_ePVpk6c2AQ4/SBniHayftsI/AAAAAAAAAFU/rosmD-O4gZs/s1600-h/Picture+1.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp3.blogger.com/_ePVpk6c2AQ4/SBniHayftsI/AAAAAAAAAFU/rosmD-O4gZs/s320/Picture+1.png" alt="" id="BLOGGER_PHOTO_ID_5195432262226654914" border="0" /&gt;&lt;/a&gt;Okay, so I know it's been almost a month, and I know this post isn't about MMO's, but give us a break.  After all, we've been dealing with the &lt;a href="http://www.affiliateconfession.com/2008/03/25/ebay-discriminates-against-ebook-sellers-squashes-all-digital-downloads/"&gt;incredible douchebags over at eBay&lt;/a&gt;, and trying to coordinate with the SEO people we hired to increase our web presence.   Needless to say, taking the time to write a creative, funny, insightful and otherwise better-than-twenty-orgasms blog post wasn't high on our list of priorities.  Not only that, but we aren't even capable of writing that kind of thing in the first place.  (We came to grips with our own limitations a long time ago.)&lt;br /&gt;&lt;br /&gt;So, we're just going to comment on on the recent release of GTA IV, which apparently is the f&lt;a href="http://www.telegraph.co.uk/news/1915219/Grand-Theft-Auto-IV-becomes-UKandrsquos-fastest-selling-game.html"&gt;astest selling game in the history of games&lt;/a&gt; and will likely go on to make about&lt;a href="http://bits.blogs.nytimes.com/2008/04/29/grand-theft-auto-iv-and-real-world-billions/?ref=technology"&gt; a billion dollars&lt;/a&gt; for Rock Star.   So, we're not going to talk about MMO's, Warcraft, or any of that.  We're going to take a moment and comment on how the ease with which Rock Star is reproducing these titles, and the low cost to do so.  If you believe the logic posted by some internet auction houses, let's say their name rhymes with ShmeeBay, if something can be cheaply reproduced, it shouldn't be allowed to be sold.   I guess it doesn't matter that a lot of time, effort and money are put into a product BEFORE it is reproduced.  It just matters that they are cheaply &lt;span style="font-style: italic;"&gt;RE&lt;/span&gt;produced.&lt;br /&gt;&lt;br /&gt;Fuckers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-282571450958344398?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/282571450958344398/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=282571450958344398' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/282571450958344398'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/282571450958344398'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/05/man-you-da-maing-mang-anytime-mang.html' title='Mang, you da main mang!!!  Anytime mang, because you got cajones and all my friends, they got BIG cajones!'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_ePVpk6c2AQ4/SBniHayftsI/AAAAAAAAAFU/rosmD-O4gZs/s72-c/Picture+1.png' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-7793518768636712867</id><published>2008-04-11T09:48:00.000-07:00</published><updated>2008-04-11T10:04:52.034-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ebay can suck one'/><title type='text'>How do we hate thee, eBay? Let me count the ways.</title><content type='html'>Ok, we haven't been blogging in a while, but we have a reason. &lt;br /&gt;&lt;br /&gt;In case you've been keeping track--and judging by our site stats, you haven't-- we sell digitally deliverable goods on eBay.  All our stuff is written by gamers and freelance writers we hire so we know we are producing a quality product.  Unlike a lot of the garbage out there, we put time and effort (and even money) into our guides.  It's a pride thing.   We sell them through our website and through eBay, the website run by fine purveyors of all kinds of douchebaggery...&lt;br /&gt;&lt;br /&gt;Sorry. &lt;br /&gt;&lt;br /&gt;We're a little upset.  Back to the post...&lt;br /&gt;&lt;br /&gt;Now, eBay has decided that ebooks can no longer be sold on eBay.  They can only be listed as 'classified ads'.  This basically means they can't be listed. &lt;br /&gt;&lt;br /&gt;We have no idea why ass-clown extroardinaire Brian Burke (director of eBay Global Feedback Policy) decided to take this ridiculously assanine action.  According to his statement, it's because 'digital goods are re-produced at little to no cost to the seller.'   We truly have no idea how to respond to that.  Is he saying that goods need to have high-reproduction costs to sell on eBay?  What constitutes 'little to no cost to the seller'?  Not even counting listing fees, final value fees and no-questions asked returns, our product development process involves writers, editors, gamers, web designers and lots of time spent creating these projects (not to mention time spent playing the game, researching the game and doing everything needed to make a reader-friendly product), which means the cost to produce these items is nowhere close to 'little to no-cost'. &lt;br /&gt;&lt;br /&gt;Yes, we ship digital goods.  But because of that we don't have to charge our customers for our shipping, printing or manufacturing costs.  All our costs are front end, not reproduction related. But apparently, someone at eBay is a business model nazi.  Or nazi-commie.  Or perhaps nazi-commie-monarch-luddite.  Yeah.  Probably that last one.  (Note: we cannot confirm or deny that anyone at eBay has ever had any relationship with any nazi, nazi-commie, nazi-commie-monarch-luddite organization.  Yet.)&lt;br /&gt;&lt;br /&gt;Well, we're done with eBay.   Look for our products through our website exclusively.&lt;br /&gt;&lt;br /&gt;And if you ever see someone who works for eBay, kick them in the teeth once or twice for us.&lt;br /&gt;&lt;br /&gt;'Till next tie, true believers!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-7793518768636712867?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/7793518768636712867/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=7793518768636712867' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/7793518768636712867'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/7793518768636712867'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/04/how-do-we-hate-thee-ebay-let-me-count.html' title='How do we hate thee, eBay? Let me count the ways.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-4625629184459892071</id><published>2008-04-01T09:00:00.000-07:00</published><updated>2008-04-01T09:12:10.172-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Austin Power International Man of Mystery'/><category scheme='http://www.blogger.com/atom/ns#' term='GTA'/><title type='text'>Then we hold the world ransom for... ONE MILLION DOLLARS!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_ePVpk6c2AQ4/R_JeSlEt24I/AAAAAAAAAFM/xZyPYbOyFO0/s1600-h/Picture+1.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://bp3.blogger.com/_ePVpk6c2AQ4/R_JeSlEt24I/AAAAAAAAAFM/xZyPYbOyFO0/s200/Picture+1.png" alt="" id="BLOGGER_PHOTO_ID_5184309794339412866" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So you want to create an MMO but aren't sure where to get the cash.   You've called in all your favors, searched through your couch cushions and even donated plasma.  Even with the giddiness that accompanies the sudden loss of a nearly fatal amount of blood, you are sure you still don't have enough.   What is a person to do?&lt;br /&gt;&lt;br /&gt;Well, if you are David Jones (One of the original creators of the GTA series), you just go to your friendly neighborhood venture capital firm and ask them to fund your planned console MMO.  After that, getting a check for &lt;a href="http://venturebeat.com/2008/03/28/realtime-worlds-raises-50-million-for-online-games/"&gt;50 MILLION DOLLARS&lt;/a&gt; is just a matter of opening your mailbox.  (At least, we hope it was a check.   Sending that much cash through the mail would probably cost you a lot on postage.)&lt;br /&gt;&lt;br /&gt;So to Mr. Jones and his company, &lt;a href="http://www.realtimeworlds.com/"&gt;Realtime Worlds&lt;/a&gt;, we say:  Fuck YO Casino!  CJ!! (Yeah, that's a quote from GTA: San Andreas.)&lt;br /&gt;&lt;br /&gt;And not to go off on a total non-sequitur (though it's never stopped us before) we'd just like to say that we are REALLY jazzed about the forthcoming release of the next GTA game.  We haven't been able to think about much other than the prospect of beating new hookers with even bigger double-headed dildoes.  (Dildo's?  Dildi?  We don't know.)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-4625629184459892071?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/4625629184459892071/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=4625629184459892071' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4625629184459892071'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4625629184459892071'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/04/we-hold-world-ransom-for-one-million.html' title='Then we hold the world ransom for... ONE MILLION DOLLARS!'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_ePVpk6c2AQ4/R_JeSlEt24I/AAAAAAAAAFM/xZyPYbOyFO0/s72-c/Picture+1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-1050313225891115920</id><published>2008-03-22T09:23:00.000-07:00</published><updated>2008-03-22T09:43:06.252-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Sprockets'/><category scheme='http://www.blogger.com/atom/ns#' term='Second Skin'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>You disturb me to the point of insanity. There. I am insane now.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_ePVpk6c2AQ4/R-U2bFEt23I/AAAAAAAAAFE/OyKBzh6z0SE/s1600-h/Picture+1.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp0.blogger.com/_ePVpk6c2AQ4/R-U2bFEt23I/AAAAAAAAAFE/OyKBzh6z0SE/s200/Picture+1.png" alt="" id="BLOGGER_PHOTO_ID_5180606785205951346" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Some early reviews of the forthcoming MMO documentary &lt;a href="http://secondskinfilm.com/"&gt;Second Skin&lt;/a&gt;, and it looks like the  film is taking on a subject we've tackled a few times before.  Namely, that lots (if not most) MMO gamers are, to put it delicately, somewhat odd.  To quote one &lt;a href="http://www.pegasusnews.com/news/2008/mar/08/sxsw-movie-review-second-skin/"&gt;reviewer&lt;/a&gt;: "After seeing the film, it stacks up as quite an accomplishment that the filmmakers were able to drag these folks away from their computers to attend."&lt;br /&gt;&lt;br /&gt;Yes, we know there are a lot of MMO players out there who play their game and enjoy it for what it is: a game.  But if you've ever spent a lot of time around people who are really into these games, it doesn't take long to get the feeling that all is not well in the state of Denmark.&lt;br /&gt;&lt;br /&gt;For our own part, we tend to get bored with MMO's as soon as the novelty wears off.  Once the prospect of repetition ad nauseam removes itself from the realm of the possible and becomes something actual, we find the enjoyment of exploring and interacting with a fictitious environment to loose lots of it's luster.  And no, we aren't unfamiliar with the idea of crack-like games that keep us up for hours on end without sleep food or human interaction. (Dark memories of &lt;a href="http://en.wikipedia.org/wiki/The_Legend_of_Zelda"&gt;The Legend of Zelda&lt;/a&gt; spring quickly to mind.)  But whenever we find ourselves similarly drawn, for some reason the entertainment value quickly dissipates.  Maybe it's because we enjoy the creative elements more than the visceral elements (creating a character and specializing their skills being the creative, while the visceral is all the feudin and a fussin), but whatever it is, we think MMO's have a very limited place in our lives.  All the MMO gamers out there who's games take up increasingly large portions of their lives are a unique sub-culture, and we're eager to see how Second Skin shows us their world.&lt;br /&gt;&lt;br /&gt;'Til next time, true believers!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-1050313225891115920?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/1050313225891115920/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=1050313225891115920' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1050313225891115920'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1050313225891115920'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/03/you-disturb-me-to-point-of-insanity.html' title='You disturb me to the point of insanity. There. I am insane now.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_ePVpk6c2AQ4/R-U2bFEt23I/AAAAAAAAAFE/OyKBzh6z0SE/s72-c/Picture+1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-1808999282745902574</id><published>2008-03-19T11:53:00.000-07:00</published><updated>2008-03-19T12:05:57.303-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Arthur C. Clarke'/><title type='text'>The limits of the possible can only be defined by going beyond them into the impossible.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_ePVpk6c2AQ4/R-FiqlEt22I/AAAAAAAAAE8/fC4DbvIDmkU/s1600-h/Picture+1.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_ePVpk6c2AQ4/R-FiqlEt22I/AAAAAAAAAE8/fC4DbvIDmkU/s400/Picture+1.png" alt="" id="BLOGGER_PHOTO_ID_5179529530098703202" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;We note with sadness the passing of noted author and humanist &lt;a href="http://en.wikipedia.org/wiki/Arthur_C._Clarke"&gt;Arthur C. Clarke&lt;/a&gt;.  Mr. Clarke passed away yesterday at his home on Sri Lanka.   We've been a fan since the 8th grade, when we got a chance to pick our own book report subject and were lucky enough to choose &lt;a href="http://en.wikipedia.org/wiki/Childhood%27s_End"&gt;Childhood's End&lt;/a&gt;.   Unlike most of the people who ever existed, or ever will exist, we believe Mr. Clarke and his work will be remembered long after the end of his life.   If you don't believe it, read some of his novels and writings on science and technology.  You won't be disappointed&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-1808999282745902574?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/1808999282745902574/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=1808999282745902574' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1808999282745902574'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1808999282745902574'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/03/limits-of-possible-can-only-be-defined.html' title='The limits of the possible can only be defined by going beyond them into the impossible.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_ePVpk6c2AQ4/R-FiqlEt22I/AAAAAAAAAE8/fC4DbvIDmkU/s72-c/Picture+1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-1874383973093450320</id><published>2008-03-17T09:58:00.000-07:00</published><updated>2008-03-19T12:07:26.217-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Zu Online'/><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='The Simpsons'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Zookeeper, those monkeys are killing each other!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_ePVpk6c2AQ4/R96lwzgTtbI/AAAAAAAAAE0/krT8f7PSSVc/s1600-h/Picture+1.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp2.blogger.com/_ePVpk6c2AQ4/R96lwzgTtbI/AAAAAAAAAE0/krT8f7PSSVc/s200/Picture+1.png" alt="" id="BLOGGER_PHOTO_ID_5178758879400670642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;A gamer told us about a relatively new MMO the other day called &lt;a href="http://zu.igg.com/index.php"&gt;Zu Online&lt;/a&gt;.  Currently in open beta, this gamer (we call her 'female-girl-gamer-lady-woman') said she had recently quit WoW because it was taking up too much of her life.  Her boyfriend was getting angry, her child would go missing for hours and come back with geological samples for some reason, and even her co-workers started commenting on how she had become "Much more axe-wielding than usual."&lt;br /&gt;&lt;br /&gt;To make a long story short (too late), she found Zu and thought it was great.  Sort of a pre-Burning Crusade version of WoW, Zu is based on a Chinese fantasy novel.  Though developed by an Asian company (pagoda Asian, not mosque-Asian), it's offered by IGG, an American company.  We haven't played it yet, but from what we've seen, it looks pretty good.  We just wanted to let you know about it case, you know, World of Warcraft is taking over your life.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-1874383973093450320?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/1874383973093450320/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=1874383973093450320' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1874383973093450320'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1874383973093450320'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/03/zookeeper-those-monkies-are-killing.html' title='Zookeeper, those monkeys are killing each other!'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_ePVpk6c2AQ4/R96lwzgTtbI/AAAAAAAAAE0/krT8f7PSSVc/s72-c/Picture+1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-4854868814767175349</id><published>2008-03-10T11:25:00.000-07:00</published><updated>2008-03-10T11:38:52.991-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='Rock Star Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Ice Cube'/><title type='text'>Shake em up, shake em up, shake em up, shake em.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_ePVpk6c2AQ4/R9WABDgTtZI/AAAAAAAAAEk/WjGCGwbOFRY/s1600-h/Picture+1.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp2.blogger.com/_ePVpk6c2AQ4/R9WABDgTtZI/AAAAAAAAAEk/WjGCGwbOFRY/s320/Picture+1.png" alt="" id="BLOGGER_PHOTO_ID_5176184102341293458" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Oh man, when we read this &lt;/span&gt;&lt;a style="font-family: arial;" href="http://www.psxextreme.com/ps3-news/2704.html"&gt;article&lt;/a&gt;&lt;span style="font-family:arial;"&gt; we could barely contain our happiness.  In general, we prefer computer games to console games.  And we prefer MMO's to any other game.  But we have a special place in our heart for Rock Star's excellent &lt;/span&gt;&lt;a style="font-family: arial;" href="http://en.wikipedia.org/wiki/Grand_Theft_Auto_%28series%29"&gt;Grand Theft Auto series&lt;/a&gt;&lt;span style="font-family:arial;"&gt;.&lt;/span&gt;  &lt;span style="font-family:arial;"&gt;Not only did the series re-introduce us to such musical classics as &lt;a href="http://www.youtube.com/watch?v=nCH1IlOfDTM&amp;amp;feature=related"&gt;Japanese Boy&lt;/a&gt;, &lt;a href="http://www.youtube.com/watch?v=2J-gy7vJFdg&amp;amp;feature=related"&gt;Louisiana Woman Mississippi Man&lt;/a&gt;, and of course, &lt;a href="http://www.youtube.com/watch?v=c4RY-eJgHHs"&gt;Today was a Good Day&lt;/a&gt;, but now Rock Star has opened the door for a potential GTA MMO.&lt;br /&gt;&lt;br /&gt;I mean... MY GAWD!  Can you even imagine it?  Oh...the possibilities.  Chain saw massacres.  Helicopter acrobatics.  Hooker beat-downs.  And all in an MMO!!&lt;br /&gt;&lt;br /&gt;Ok... Ok... just a second.  We need to...need do breathe.&lt;br /&gt;&lt;br /&gt;Oh man.... I mean... oh man... We have to go compose ourselves.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(68, 68, 51);font-family:Verdana;font-size:85%;"  &gt;&lt;b&gt;&lt;span style="font-family:times new roman;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-4854868814767175349?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/4854868814767175349/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=4854868814767175349' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4854868814767175349'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4854868814767175349'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/03/shake-em-up-shake-em-up-shake-em-up.html' title='Shake em up, shake em up, shake em up, shake em.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_ePVpk6c2AQ4/R9WABDgTtZI/AAAAAAAAAEk/WjGCGwbOFRY/s72-c/Picture+1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-4388413362672137353</id><published>2008-03-05T10:03:00.000-08:00</published><updated>2008-03-05T10:35:15.121-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Life of Brian'/><category scheme='http://www.blogger.com/atom/ns#' term='PotBS'/><category scheme='http://www.blogger.com/atom/ns#' term='Pirates of the Burning Sea'/><title type='text'>Vewy well.  I shall... Welease... Wogahh!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_ePVpk6c2AQ4/R87jcLTJntI/AAAAAAAAAEU/FE5ejrXkDjY/s1600-h/Picture+3.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://bp1.blogger.com/_ePVpk6c2AQ4/R87jcLTJntI/AAAAAAAAAEU/FE5ejrXkDjY/s320/Picture+3.png" alt="" id="BLOGGER_PHOTO_ID_5174323095104233170" border="0" /&gt;&lt;/a&gt;So we just completed work on our &lt;a href="http://norwoodtradingguides.com/potbs.html"&gt;Pirates of the Burning Sea Strategy Guide&lt;/a&gt;. (Yes, it's shameless self promotion, we know.  But since our lobotomy we've been unaffected by shame.  Or poisoned berries.  Is that weird?) And, like we do whenever we complete a new project, we stepped away from the game and took a vacation of sorts. It was during this time of ascetic meditation when we found ourselves reflecting upon the nature of the MMO experience.  (And by ascetic meditation and reflection we mean that time of the night immediately after waking up on the linoleum but before the realization of the pressing need to go to the E.R. again and have our stomach's pumped with that delightful, if slightly chalky, charcoal ipecac.)&lt;br /&gt;&lt;br /&gt;A typical gamer might spend several hours at a time playing their chosen MMO.  Whether they are doing solo missions or grinding, or whether they are part of a group, playing these games is almost entirely a solitary experience.  Even if you are using a headset and talking to other members of your group while you play, you aren't really interacting with people.  You are controlling a digital avatar that is interacting with other digital avatars who are similarly controlled by other players.  It's kind of like &lt;a href="http://en.wikipedia.org/wiki/Developmental_psychology"&gt;parallel play&lt;/a&gt;, that stage of child development where the kids play next to each other instead of with each other.   Yeah, you are interacting with people, but can you really say you are really playing with them?  At best, you hear their voices.&lt;br /&gt;&lt;br /&gt;And yes, I know what you're saying "Well, isn't that good enough for the blind?"  And even if you are quoting &lt;a href="http://www.youtube.com/watch?v=grCTXGW3sxQ"&gt;The Guild&lt;/a&gt;, it still isn't the same thing.  This kind of MMO interaction offers a sense of community, but no more than that of ham radio operators or playing chess by mail.  You are simulating a social interaction, one where you might be able to convince a part of yourself that you are sharing experiences and ideas and thus are forming a basic societal unite, but it's a bit of smoke and mirrors, a self imposed prison cell, of sorts.  You remain solitary, yet interact with people in some way, and thus come to believe you are not solitary.  It's the proverbial carrot held in front of the donkey.  You can see the thing you want, and you can make progress as you chase after it, but you'll never get it.&lt;br /&gt;&lt;br /&gt;That's all for now.  Till next time, True Believers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-4388413362672137353?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/4388413362672137353/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=4388413362672137353' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4388413362672137353'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4388413362672137353'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/03/vewy-well-i-shall-welease-wogahh.html' title='Vewy well.  I shall... Welease... Wogahh!'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_ePVpk6c2AQ4/R87jcLTJntI/AAAAAAAAAEU/FE5ejrXkDjY/s72-c/Picture+3.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-4079430979979165370</id><published>2008-03-04T09:50:00.000-08:00</published><updated>2008-03-04T10:12:44.414-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='the future'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='the matrix'/><category scheme='http://www.blogger.com/atom/ns#' term='Time Bandits'/><title type='text'>Stand by for mind control!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_ePVpk6c2AQ4/R82P3Cm1W0I/AAAAAAAAAEM/jStEG2C8e0g/s1600-h/Picture+2.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp0.blogger.com/_ePVpk6c2AQ4/R82P3Cm1W0I/AAAAAAAAAEM/jStEG2C8e0g/s320/Picture+2.png" alt="" id="BLOGGER_PHOTO_ID_5173949722673896258" border="0" /&gt;&lt;/a&gt;We've posted several times about how we believe MMO's are generally in a state of cult-following status.  There are a core of MMO gamers who really enjoy the medium, but these people are not representative of society as a whole.&lt;br /&gt;&lt;br /&gt;We've also posted how we think this is not likely to change very much until either a game designer is able to create a new MMO that has more mass-market appeal, or  someone invents a Holo-Deck.   Until the medium can become something as easily accessible as a book or a movie, with enough transportive elements that allow a person to experience a fictitious world in a more rewarding way, we think it's doomed to sub-culture status.  (That's fancy talk for saying that books and movies let us do stuff that is kind-of real but not really.)&lt;br /&gt;&lt;br /&gt;But wait.  Though the holo-deck is not here, it is getting a little closer.  Remember the early 90's and all the promise about how virtual reality was going to change the world?  No?  Well it was there, even if it faded as soon as the internets came into everyone's home.&lt;br /&gt;&lt;br /&gt;But some virual reality type stuff keeps popping up, even if it isn't so complete as the Matrix.  Take this new bit of technology for gamers: the &lt;a href="http://news.bbc.co.uk/2/hi/technology/7254078.stm"&gt; brain controlled headset&lt;/a&gt;.  Using a bunch of techmology, this headset will allow gamers to control their games using just their vertabrains.  Or at least that's what we can tell form the depths of our middle-school science education.&lt;br /&gt;&lt;br /&gt;No, it isn't virtul reality, but it's kind of getting there.  We think it's largely inevitable that holo-deck type environments will be around sometime in the future.  The ability to interact with a fictitious world not only in just a mental capacity (books, movies, games) or a visual capacity (movies, games) or an interactive capacity (games) but in a physical and interactive capacity is probably the way of the future.  We can see a time when stories will be loaded into completely immersive, matrix like environment where people are free to interact and be a part of the story, while still maintaining the safety of fiction.&lt;br /&gt;&lt;br /&gt;But until then, we'll keep an eye out for the next Raiders of the Lost Arc, Legend of Zelda, or The Sun Also Rises.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-4079430979979165370?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/4079430979979165370/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=4079430979979165370' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4079430979979165370'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4079430979979165370'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/03/stand-by-for-mind-control.html' title='Stand by for mind control!'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_ePVpk6c2AQ4/R82P3Cm1W0I/AAAAAAAAAEM/jStEG2C8e0g/s72-c/Picture+2.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-1515855932903443241</id><published>2008-02-27T08:31:00.000-08:00</published><updated>2008-03-06T10:14:37.482-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Austin Power International Man of Mystery'/><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='terrorist'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Ladies and gentlemen, welcome to my underground lair.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_ePVpk6c2AQ4/R8WWYKrEjCI/AAAAAAAAAD8/yhnSpNz8ReY/s1600-h/Picture+1.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp3.blogger.com/_ePVpk6c2AQ4/R8WWYKrEjCI/AAAAAAAAAD8/yhnSpNz8ReY/s320/Picture+1.png" alt="" id="BLOGGER_PHOTO_ID_5171705089030917154" border="0" /&gt;&lt;/a&gt;As if the threat of &lt;a href="http://www.nickyee.com/daedalus/gateway_addiction.html"&gt;addiction&lt;/a&gt;, &lt;a href="http://www.joystiq.com/2007/10/19/really-obvious-study-alert-mmos-make-you-lose-sleep/"&gt;loss of sleep&lt;/a&gt; and those wierd dreams weren't enough, there is now a potential new threat to all you MMO gamers out there:  TERRORISTS!&lt;br /&gt;&lt;br /&gt;According to a &lt;a href="http://blog.wired.com/27bstroke6/2008/02/nations-spies-w.html"&gt;report&lt;/a&gt; that has something to do with the Director of National Intelligence, (Not the same guy who is responsible for high school students &lt;a href="http://www.cbsnews.com/stories/2008/02/26/eveningnews/main3880939.shtml"&gt;not knowing in which century the civil war happened&lt;/a&gt;.  We're talking about another kind of intelligence.) government spies may soon be infiltrating an MMO near you in order to find terrorists among us.&lt;br /&gt;&lt;br /&gt;No.  We're not kidding.  According to the report, the intelligence community is working on developing software to identify those nasty terrorists who aren't just content to bring their wanton destruction to the real world, but the virtual ones as well.&lt;br /&gt;&lt;br /&gt;Yeah, we know what you're thinking.  And you're right.  If you want to avoid your house being raided at 3:00 in the morning by black-clad, submachine gun toting guys in gas-masks, you should probably stop doing all the bad stuff you're doing.  This means ditching the epic suicide vest you found in that desert instance, leaving any guild that rhymes with 'Jihad' and resisting the urge to shout "The streets will flow with the blood of the infidels" whenever you get shafted by that healer in your guild who always "just happens" to be doing something else whenever you really need help.  Kyle, you dick.&lt;br /&gt;&lt;br /&gt;As for us.  Say goodbye to old avatar Entaro McKickass.  And say hello to our new avatar: Ayatollah Assahollah.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-1515855932903443241?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/1515855932903443241/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=1515855932903443241' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1515855932903443241'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1515855932903443241'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/02/ladies-and-gentlemen-welcome-to-my.html' title='Ladies and gentlemen, welcome to my underground lair.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_ePVpk6c2AQ4/R8WWYKrEjCI/AAAAAAAAAD8/yhnSpNz8ReY/s72-c/Picture+1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-2663867219556159003</id><published>2008-02-26T08:16:00.000-08:00</published><updated>2008-02-26T08:42:07.911-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Perpetual Entertainment'/><category scheme='http://www.blogger.com/atom/ns#' term='Seinfeld'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Ooohhh!  Jimmy's Down!</title><content type='html'>Once again we're forced to report on Perpetual Entertainment, or rather, P2, or rather, that company that used to be Perpetual Entertainment and P2.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://mmorpg.qj.net/P2-Entertainment-shutting-down-/pg/49/aid/114438"&gt;Reports&lt;/a&gt; (or &lt;a href="http://www.escapistmagazine.com/news/view/81641-Rumor-P2-to-Shut-down-Today"&gt;rumors&lt;/a&gt;, or &lt;a href="http://news.filefront.com/rumor-perpetual-entertainment-shuts-down/"&gt;rumors of reports&lt;/a&gt;.  We're not sure.)  are that P2 has now shut down.  After a recent slew of bad news, the MMO company appears to have ended their run.   Here's a quick list of why:&lt;br /&gt;&lt;br /&gt;1.  Terminating your flagship project: Gods and Heroes&lt;br /&gt;2.  Pulling out of development for Start Trek Online.&lt;br /&gt;3.  Getting sued by your public relations firm.&lt;br /&gt;&lt;br /&gt;It's too bad.  Both of their projects looked interesting.   But, and we hate to harp on this, it's just one more sign that the MMO community is not broad enough to support so many games or game developers.   Dedicated cult following is how we have come to label the MMO community.   The MMO players are out there, but it doesn't look like anything other than WoW has been able to capture any significant portion of those who wouldn't normally play them in the first place.&lt;br /&gt;&lt;br /&gt;And not to get off on a tangent, but taking a look at the handful of posts on gaming blogs about this story/report/rumor, we wonder how all this information gets disseminated.   No, we don't have any industry insiders or cool remote-control bugs that we can send into places to be the proverbial fly on the wall.   All we have is a computer, a connection to one of the internets (the blue one, we think) and the ability to listen to whatever our helpful office leprechaun tells us when he finds us passed out in the mornings.  What we do isn't journalism.  (Though we do write in an online journal, nay, Blog.)  It's us writing our thoughts about the industry in which we have a miniscule part in and occasionally think about.   So all these reports of the rumors, or the rumors of reports, or reported rumors seemed strange to us.  It kid of reminded us of high school, where someone hears something and it quickly goes through the grapevine.  the things is, the only people who care about it are the people who talk about it anyway.  The people who don't care about it don't give it a second thought.   So it begs the question, even if the rumors are true, does anyone care besides the people who report on the rumors?  We don't know.&lt;br /&gt;&lt;br /&gt;Besides.  The leprechaun is getting jumpy.  It's time for our 10:41 whiskey sour.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-2663867219556159003?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/2663867219556159003/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=2663867219556159003' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/2663867219556159003'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/2663867219556159003'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/02/ooohhh-jimmys-down.html' title='Ooohhh!  Jimmy&apos;s Down!'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-1380903026153726927</id><published>2008-02-24T08:15:00.000-08:00</published><updated>2008-02-24T08:27:30.363-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Lord of the'/><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Lord of the Rings Online'/><category scheme='http://www.blogger.com/atom/ns#' term='The Naked Gun'/><category scheme='http://www.blogger.com/atom/ns#' term='GDC 08'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>The Doctors say he has a 50 percent chance of making it.  But there's only a 10 percent chance of that.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_ePVpk6c2AQ4/R8Ga4arEjAI/AAAAAAAAADs/bUFA07Uf7sE/s1600-h/holodeck.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp0.blogger.com/_ePVpk6c2AQ4/R8Ga4arEjAI/AAAAAAAAADs/bUFA07Uf7sE/s200/holodeck.jpg" alt="" id="BLOGGER_PHOTO_ID_5170584141221366786" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Recently, a &lt;a href="http://www.massively.com/2008/02/21/gdc08/"&gt;panel of MMO insiders&lt;/a&gt; convened at the Game Developers Conference 08 to discuss the future of MMO's.  Apparently, much of the conversation revolved around the current, WoW dominated state of MMO's.   As we've known for a while, every MMO that's been released after WoW has barely been able to attract attention.  This was pointed out by Jack Emmert of Cryptic studios who pointed out that only LoTRO has been able to reach the 100,000 subscriber mark since it's post-WoW release.&lt;br /&gt;&lt;br /&gt;Just another reason why we think the state of MMO's today is that of a subculture.  There are some avid practitioners, but the medium has yet to reach the popular appeal of console gaming, film or television.   We think some serious changes need to be made for MMO's to reach those levels.  And apart from someone inventing a holo-deck, prospects for that happening in the near future are not great.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-1380903026153726927?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/1380903026153726927/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=1380903026153726927' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1380903026153726927'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1380903026153726927'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/02/doctors-say-he-has-50-percent-chance-of.html' title='The Doctors say he has a 50 percent chance of making it.  But there&apos;s only a 10 percent chance of that.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_ePVpk6c2AQ4/R8Ga4arEjAI/AAAAAAAAADs/bUFA07Uf7sE/s72-c/holodeck.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-6881313852314653903</id><published>2008-02-20T09:49:00.000-08:00</published><updated>2008-02-20T09:58:18.914-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Marvel Universe Online'/><category scheme='http://www.blogger.com/atom/ns#' term='Tenacious D'/><category scheme='http://www.blogger.com/atom/ns#' term='Cryptic'/><title type='text'>Reports of my death have been mildly exagerated.</title><content type='html'>We posted several days ago about the death of Marvel Universe Online.  With the MMO having been killed by Microsoft (the deep pocket), it looks as if the developer, &lt;a href="http://www.crypticstudios.com/"&gt;Cryptic&lt;/a&gt;, is using the work done on the game to come up with a new super-hero MMO ala &lt;a href="http://www.cityofheroes.com/"&gt;City of Heroes&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;We wish them luck, but we're a little skeptical.  After all, City of Heroes is still doing pretty well.  A super-hero MMO that tries to compete against them is going to have to make one heck of a sales pitch to do so.  Given that the comic-book (excuse us, graphic novel) fan-base Cryptic could have drawn upon with Marvel Universe isn't going to be there, we're wondering how the market will receive another non-familiar super-hero game.  Yeah, we'd love to see &lt;a href="http://www.youtube.com/watch?v=F85sWIybFk0"&gt;Wonderboy face off against Nasty-Man&lt;/a&gt;, but it isn't the same as standing next to Wolverine and Havok as they blast the Sentinels into oblivion.&lt;br /&gt;&lt;br /&gt;So to all you super-hero fans out there, we say... Excelsior!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-6881313852314653903?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/6881313852314653903/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=6881313852314653903' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/6881313852314653903'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/6881313852314653903'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/02/reports-of-my-death-have-been-mildly.html' title='Reports of my death have been mildly exagerated.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-4173193350098651541</id><published>2008-02-14T10:20:00.001-08:00</published><updated>2008-02-14T10:32:20.677-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Indiana Jones and The Kingdom of the Crystal Skull'/><category scheme='http://www.blogger.com/atom/ns#' term='Indiana Jones and the Temple of Doom'/><title type='text'>You have chosen...Wisely.</title><content type='html'>Because these movies are the best thing since the invention of things, we're linking to the &lt;a href="http://movies.yahoo.com/feature/indianajones.html?showVideo=1"&gt;trailer&lt;/a&gt; for the new Indiana Jones Film.  Enjoy. &lt;br /&gt;&lt;br /&gt;&lt;object width="400" height="327" id="uvp_fop"&gt;&lt;param name="movie" value="http://l.yimg.com/cosmos.bcst.yahoo.com/up/fop/embedflv/swf/fop.swf"&gt;&lt;/param&gt;&lt;param name="flashVars" value="id=6441610&amp;rd=eyc-off&amp;ympsc=&amp;postpanelEnable=1&amp;prepanelEnable=1&amp;infopanelEnable=1&amp;carouselEnable=0"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed height="327" width="400" id="uvp_fop" allowscriptaccess="always" src="http://l.yimg.com/cosmos.bcst.yahoo.com/up/fop/embedflv/swf/fop.swf" type="application/x-shockwave-flash" flashvars="id=6441610&amp;rd=eyc-off&amp;ympsc=&amp;prepanelEnable=1&amp;infopanelEnable=1"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-4173193350098651541?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/4173193350098651541/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=4173193350098651541' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4173193350098651541'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4173193350098651541'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/02/other-right-your-other-right.html' title='You have chosen...Wisely.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-4912864013966741509</id><published>2008-02-13T08:49:00.000-08:00</published><updated>2008-02-13T08:59:26.876-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='hello-kitty'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='ali-g'/><title type='text'>Expand my brain, learning juice.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_ePVpk6c2AQ4/R7MhiarEi_I/AAAAAAAAADk/NUotBTRNOJ8/s1600-h/ali+g.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://bp2.blogger.com/_ePVpk6c2AQ4/R7MhiarEi_I/AAAAAAAAADk/NUotBTRNOJ8/s320/ali+g.png" alt="" id="BLOGGER_PHOTO_ID_5166510072683334642" border="0" /&gt;&lt;/a&gt;For everyone who has ever wondered why the ratio of men-to-women gamers is about 100 gajillion to 3, there is new evidence that shows a physiological basis for this phenomena.&lt;br /&gt;&lt;br /&gt;A recent &lt;a href="http://www.upi.com/NewsTrack/Science/2008/02/04/men_get_extra_brain_boost_from_video_games/4445/"&gt;study&lt;/a&gt; shows that men's brains react differently to video game stimulus, providing a more rewarding experience when compared to a woman's.    The study showed that a man's brain showed more activity in the 'Miyamoto-Meier' and 'Blast-o-Bang-o' zones as they played a game in which they tried to control more territory.  Women, on the other hand, responded positively to images of Hello-Kitty and pretty-girls who have since become fat.&lt;br /&gt;&lt;br /&gt;Respect.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-4912864013966741509?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/4912864013966741509/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=4912864013966741509' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4912864013966741509'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4912864013966741509'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/02/expand-my-brain-learning-juice.html' title='Expand my brain, learning juice.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_ePVpk6c2AQ4/R7MhiarEi_I/AAAAAAAAADk/NUotBTRNOJ8/s72-c/ali+g.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-8409010770757077421</id><published>2008-02-12T11:00:00.000-08:00</published><updated>2008-02-12T11:15:41.391-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Mac'/><category scheme='http://www.blogger.com/atom/ns#' term='Queen'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='Marevl Universe Online'/><category scheme='http://www.blogger.com/atom/ns#' term='Galactus'/><title type='text'>Excelsior?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_ePVpk6c2AQ4/R7Hv66rEi-I/AAAAAAAAADc/uazI13jkZpQ/s1600-h/galactus.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp2.blogger.com/_ePVpk6c2AQ4/R7Hv66rEi-I/AAAAAAAAADc/uazI13jkZpQ/s320/galactus.png" alt="" id="BLOGGER_PHOTO_ID_5166174043032030178" border="0" /&gt;&lt;/a&gt;We'll refrain from humming the opening bars to &lt;a href="http://en.wikipedia.org/wiki/Another_One_Bites_the_Dust"&gt;Another One Bites the Dust&lt;/a&gt;.  Instead, we'll listen to the under-rated rocker:  &lt;a href="http://en.wikipedia.org/wiki/Flash_Gordon_%28film%29"&gt;The Hero&lt;/a&gt;.  And while we're rocking out with our...well...you know, we'll let all you fans out there know that &lt;a href="http://www.cinemablend.com/games/Shane-Kim-Marvel-MMO-Is-Definitely-Canceled-8856.html"&gt;Marvel Universe Online is officially dead&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;No, Galactus did not come and eat it up, nor did Dr. Strange do something...strange.   Instead, it looks like neither the eater of world nor any other super powerful comic book figure was the cause of yet another upcoming MMO's demise.  No, it looks as if Marvel Universe Online was terminated because of the 10-million-ton juggernaut that is World of Warcraft.   The developers felt that the current MMO industry just can't support another game that has no chance of challenging the dominance of WoW.&lt;br /&gt;&lt;br /&gt;Since we canceled our WoW account some time ago, we're wondering what it means that pretty much everyone who currently plays an MMO  is at least playing WoW for about a thousand hours a week.   Ok, maybe we exagerate, but seriously, 10 million players are on WoW, and there are about 50 million MMO players.  If the marketplace cannot grow beyond this, the industry is not doing well.  This again leads us to the conclusion that MMO gamers may just be a very enthuthiastic sub-culture.&lt;br /&gt;&lt;br /&gt;It's kind of like Mac users, at least in the olden days.  They loved their product, but the appeal to the masses was never achieved.  (Though it looks like lately Mac is becoming even more popular.  Not only are their sales up, but they are expanding into &lt;a href="http://www.macnn.com/articles/08/01/09/best.buy.expands.mac.sales/"&gt;Best Buy&lt;/a&gt;.) &lt;br /&gt;&lt;br /&gt;But we'll see.  There are a lot of talented people out there.  Someone will come along and make something that can challenge WoW.&lt;br /&gt;&lt;br /&gt;Some day.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-8409010770757077421?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/8409010770757077421/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=8409010770757077421' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/8409010770757077421'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/8409010770757077421'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/02/excelsior.html' title='Excelsior?'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_ePVpk6c2AQ4/R7Hv66rEi-I/AAAAAAAAADc/uazI13jkZpQ/s72-c/galactus.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-1579432951720654909</id><published>2008-02-07T09:00:00.000-08:00</published><updated>2008-02-07T09:18:26.206-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Nintendo NES'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='Zero Wing'/><category scheme='http://www.blogger.com/atom/ns#' term='Shigeru Miyamoto'/><title type='text'>All your base are belong to us.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_ePVpk6c2AQ4/R6s9VGrMELI/AAAAAAAAACU/x9K3Mn7xC24/s1600-h/miyamoto.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://bp1.blogger.com/_ePVpk6c2AQ4/R6s9VGrMELI/AAAAAAAAACU/x9K3Mn7xC24/s320/miyamoto.png" alt="" id="BLOGGER_PHOTO_ID_5164288830488711346" border="0" /&gt;&lt;/a&gt;For all of you playing along at home, it appears as if Nintendo has no intention of getting involved with MMO's any time soon.  Satoru Iwata (CEO of Nintendo) recently stated that Nintendo believes MMO's are in the early stages and don't have a broad enough appeal for Nintendo to get involved.  (Or at least that's what we say he said.  Read the &lt;a href="http://www.gamespot.com/"&gt;GameSpot&lt;/a&gt; interview &lt;a href="http://www.gamespot.com/news/6178305.html"&gt;here&lt;/a&gt;.)&lt;br /&gt;&lt;br /&gt;Given our recent ruminations, we can't help wonder why Nintendo isn't eager to get into the MMO market.  Or rather, we kind of understand why they do.   Their past history with games shows that Nintendo has a knack for reaching a LOT of people.  And they reach a lot of people by making their games fun.  And yeah, we think MMO's are fun.  But again, it prompts us to wonder about MMO gamers and whether or not they represent a distinct sub-culture.  Are MMO gamers different than other gamers in a way that doesn't easily cross over into mass-market demographics?  We think so.  Even given the large numbers of MMO gamers (50+ million or so is a rough estimate we have often seen), it still represents a very small percentage of gamers, and an even smaller percentage of the general public.   Yeah, WoW has 10 million players, but it isn't exactly a casual experience.&lt;br /&gt;&lt;br /&gt;If MMO's are really going to take off and go from sub-culture to culture-at-large, we think the genre will need to find its &lt;a href="http://www.gamespot.com/"&gt;Shigeru Miyamoto&lt;/a&gt; to breach the divide.  A mass-market MMO that will appeal to casual gamers as well as dedicated MMO fans may seem like an impossibility, but if the genre wants to get past the devoted cult following of its current subscription base, we think the change is a necessary one.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-1579432951720654909?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/1579432951720654909/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=1579432951720654909' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1579432951720654909'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1579432951720654909'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/02/all-your-base-are-belong-to-us.html' title='All your base are belong to us.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_ePVpk6c2AQ4/R6s9VGrMELI/AAAAAAAAACU/x9K3Mn7xC24/s72-c/miyamoto.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-1538726765939232153</id><published>2008-02-05T10:16:00.000-08:00</published><updated>2008-02-05T10:38:15.370-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Seinfeld'/><category scheme='http://www.blogger.com/atom/ns#' term='Auguste Commte'/><category scheme='http://www.blogger.com/atom/ns#' term='PotBS'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>You know we're living in a society!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_ePVpk6c2AQ4/R6io5mrMEKI/AAAAAAAAACM/x2iQPJ-pciI/s1600-h/comte.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp0.blogger.com/_ePVpk6c2AQ4/R6io5mrMEKI/AAAAAAAAACM/x2iQPJ-pciI/s320/comte.png" alt="" id="BLOGGER_PHOTO_ID_5163562680367976610" border="0" /&gt;&lt;/a&gt;So we were online yesterday, grinding away in PotBS so we could get our Naval Officer to level 37 and get our Defiant Frigate so we could help our society with it's impending port battle.  We were in a group of 6 fellow society members and attacking the hated Spanish, and during one of the battles we started picking up on something we have noticed before but have not commented upon.&lt;br /&gt;&lt;br /&gt;What are we talking about?  Well, there is no easy way to say this, so we're just going to say it:  a lot of gamers are downright socially inept.&lt;br /&gt;&lt;br /&gt;We previously posted about the forthcoming MMO documentary that investigates the lives of a small portion of the 50 million or so MMO players out there, and since then we couldn't help but wonder about the nature of the community.  MMO games, and video games in general, are immersive, time consuming endevors.  People can spend hours a day playing them.  And even with voice chat options and similar group activities, the games are solitary.  These players don't get out much.   Maybe they don't have strong people skills.  They spend a large part of their waking life in a place that doesn't exist, interacting with people they will never meet.&lt;br /&gt;&lt;br /&gt;We've also noticed that a lot of MMO gamers seem to be, let's say, Renaissance Fair friendly.  (Yeah, we went to the Ren-Fest once.  ONCE.)  They like the clothes, the fake-accents, the role-playing, the...whatever.  And it's not that these people are bad in any way, it's just that they are a little...we're not sure.   It's hard to put your finger on it. &lt;br /&gt;&lt;br /&gt;And no, we're not making a qualitative judgment of any gamer, or the gaming community.  It's your life, do with it what you like.  The only life you have to look back upon when you die is your own, so act accordingly.&lt;br /&gt;&lt;br /&gt;But we are asking this:  do gamers derive more satisfaction from the gaming interactions than they do from other interactions?  Does this subset of society exhibit a trait that is not found in most other areas, or does it tend to exhibit it more strongly?  Are gamers introverts who thrive in their own inner-world's, yet do not do so well (when compared to others) in social environments?&lt;br /&gt;&lt;br /&gt;We think the answer is pretty clear.  Though there are exceptions to the rule, we would guess that the gaming culture is largely composed of people who don't excel in social environments.  They enjoy fantasy settings.   They enjoy the imaginary.   They enjoy living in a world that is perceived first through their imagination, and second through their senses.&lt;br /&gt;&lt;br /&gt;At least, that is what we think.  For now.&lt;br /&gt;&lt;br /&gt;Til next time, True Believers!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-1538726765939232153?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/1538726765939232153/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=1538726765939232153' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1538726765939232153'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1538726765939232153'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/02/you-know-were-living-in-society.html' title='You know we&apos;re living in a society!'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_ePVpk6c2AQ4/R6io5mrMEKI/AAAAAAAAACM/x2iQPJ-pciI/s72-c/comte.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-3820155623644144125</id><published>2008-02-03T11:50:00.000-08:00</published><updated>2008-02-04T09:33:15.063-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Star Trek II'/><title type='text'>Are you out of your Vulcan mind?</title><content type='html'>We're updating our blog features.  While we know you read our outstanding, erudite, pithy posts with relish (though no mustard), we wanted to add some new features that will let your enjoyment grow to new heights.  Well...okay.  Depths.&lt;br /&gt;&lt;br /&gt;In addition to adding a &lt;a href="http://technorati.com/"&gt;Technorati&lt;/a&gt; account and visit tracker, we'll be adding features that will let you subscribe to our posts.  We may also be changing our layout, but we're not sure yet.&lt;br /&gt;&lt;br /&gt;Til next time, True Believers!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://technorati.com/claim/k6uhtqeym6" rel="me"&gt;Technorati Profile&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-3820155623644144125?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/3820155623644144125/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=3820155623644144125' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/3820155623644144125'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/3820155623644144125'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/02/are-you-out-of-your-vulcan-mind.html' title='Are you out of your Vulcan mind?'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-7191072284426349429</id><published>2008-02-01T10:10:00.000-08:00</published><updated>2008-02-01T10:13:30.411-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Perpetual Entertainment'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Trek Online'/><category scheme='http://www.blogger.com/atom/ns#' term='So I married an Axe Murderer'/><category scheme='http://www.blogger.com/atom/ns#' term='Rome Rising'/><title type='text'>We have a piper down.  I repeat, a piper is down.</title><content type='html'>We've posted a &lt;a href="http://bigimportantgamer.blogspot.com/2008/01/despise-not-death-but-welcome-it-for.html"&gt;few times&lt;/a&gt; about Perpetual entertainment, and the demise of Rome Rising and Star Trek Online.  Well, it now looks like Perpetual's website has been taken down.  We're not sure what's going on, but it probably has something to do with the fact that their two main projects have been abandoned.&lt;br /&gt;&lt;br /&gt;That and commies.  Definitely commies.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-7191072284426349429?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/7191072284426349429/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=7191072284426349429' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/7191072284426349429'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/7191072284426349429'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/02/we-have-piper-down-i-repeat-piper-is.html' title='We have a piper down.  I repeat, a piper is down.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-1442864917865212297</id><published>2008-01-31T19:18:00.000-08:00</published><updated>2008-01-31T19:36:22.791-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Second Skin'/><category scheme='http://www.blogger.com/atom/ns#' term='the matrix'/><title type='text'>There is no spoon.</title><content type='html'>We came across this &lt;a href="http://www.youtube.com/watch?v=RPOxuOCGi9I"&gt;movie traler &lt;/a&gt;recently.  It was posted on YouTube only a few days ago, but it already has 40,000+ hits.   It's a documentary about MMO gamers, and how their games have changed their lives. &lt;br /&gt;&lt;br /&gt;The trailer and promotional material give the impression that the movie looks at the MMO phenomenon, and apparently makes some disturbing observations.  Any gamer since &lt;a href="http://en.wikipedia.org/wiki/The_Legend_of_Zelda"&gt;The Legend of Zelda&lt;/a&gt; knows how intense and time-consuming a video game can be.   The fact that MMO's are now simulating entire worlds, nay, virtual realities, make them that much more immersive.  If films, art or literature are escapist in that they allow the consumer to experience a fictitious reality only accessed by using the product, MMO's are combining multiple elements from numerous transportive media into a single, glossy package.   Game addiction?  We've always thought it was not only possible, but actual.  We've known a lot of gamers (and not just MMO gamers) who's lives have been consumed by their favorite pass-time. &lt;br /&gt;&lt;br /&gt;MMO's, in the end, may just be the newest, shiniest, noisy things that appeal to our simian nature.   Transportive entertainment that allows our brains to inhabit a place that only exists in our brains.&lt;br /&gt;&lt;br /&gt;But how is that different than anything else?&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/RPOxuOCGi9I&amp;rel=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/RPOxuOCGi9I&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-1442864917865212297?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/1442864917865212297/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=1442864917865212297' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1442864917865212297'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1442864917865212297'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/01/there-is-no-spoon.html' title='There is no spoon.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-7429688663410362003</id><published>2008-01-30T12:12:00.000-08:00</published><updated>2008-02-04T09:33:38.671-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='V for Vendetta'/><category scheme='http://www.blogger.com/atom/ns#' term='Pirates of the Burning Sea'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Mea Culpa, my child.  Mea Culpa.</title><content type='html'>Wow, have we been busy.  So busy, in fact, that we haven't been able to blog in about 2 weeks.  We know, we suck.  (Well, not really.  We actually kick quite a bit of a**.)&lt;br /&gt;&lt;br /&gt;But don't worry.  We're cooking up some super-lucky-fun posts that we'll have for you right quick.  Till then, all you &lt;a href="http://www.burningsea.com/page/home"&gt;PotBS&lt;/a&gt; fans can pop by &lt;a href="http://www.keenandgraev.com/"&gt;Keen and Graev's Gaming blog&lt;/a&gt; for some really nice insights into everyone's favorite pirate MMO.&lt;br /&gt;&lt;br /&gt;Til next time, True Believers!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-7429688663410362003?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/7429688663410362003/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=7429688663410362003' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/7429688663410362003'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/7429688663410362003'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/01/mea-culpa-my-child-mea-culpa.html' title='Mea Culpa, my child.  Mea Culpa.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-1912857726772534070</id><published>2008-01-16T10:45:00.001-08:00</published><updated>2008-01-17T18:34:00.198-08:00</updated><title type='text'>Despise not death, but welcome it, for nature wills it like all else.</title><content type='html'>We'd like to take a few moments to mention some passings of late.  Yes, the world of MMO's is a difficult, Darwinian place where the fittest games thrive and flourish while the weaker ones wither away and die premature, gruesome deaths.  As a testament to this, we present two recent passings:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_ePVpk6c2AQ4/R45TamICtXI/AAAAAAAAAB0/5Wp_31XySNk/s1600-h/rome+rising.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp0.blogger.com/_ePVpk6c2AQ4/R45TamICtXI/AAAAAAAAAB0/5Wp_31XySNk/s320/rome+rising.png" alt="" id="BLOGGER_PHOTO_ID_5156150339761780082" border="0" /&gt;&lt;/a&gt;GODS AND HEROES, ROME RISING:  Though this was announced several months ago, &lt;a href="http://www.perpetual.com/"&gt;Perpetual Entertainment&lt;/a&gt; has indefinitely postponed &lt;a href="http://community.godsandheroes.com/"&gt;Rome Rising&lt;/a&gt;.  What was to be an MMO based in the ancient world and populated with the likes of centaurs, gorgons and other mythical cratures, is now no more.  Perpetual claimed that they were stopping development on Rome Rising to focus on their flagship project: Star Trek Online.  But wait, there's more.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_ePVpk6c2AQ4/R45Un2ICtYI/AAAAAAAAAB8/JXkdSkhgEJA/s1600-h/s-t+online.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://bp1.blogger.com/_ePVpk6c2AQ4/R45Un2ICtYI/AAAAAAAAAB8/JXkdSkhgEJA/s320/s-t+online.png" alt="" id="BLOGGER_PHOTO_ID_5156151666906674562" border="0" /&gt;&lt;/a&gt;STAR TREK ONLINE:  Having recently canceled Rome Rising, Perpetual recently announced the death of the eagerly awaited &lt;a href="http://www.startrekonline.com/"&gt;Star Trek Online&lt;/a&gt;.   All you trekkers out there (Yes, we know that trekkies is considered derogatory) will have to wait even longer to travel to distant corners of the final frontier.   Though there is some talk that the game will get a new developer  (See, once again, &lt;a href="http://tobolds.blogspot.com/2008/01/star-trek-online-cancelled.html"&gt;Tobold's excellent post&lt;/a&gt;), it appears as if STO won't be around for quite some time.&lt;br /&gt;&lt;br /&gt;Though we like Star Trek (that is to say we like The Next Generation, and we once knew a guy named George Kahn, which meant that every time someone mentioned him we could say "Do you mean, George....... KAAAAAAHN!!!), we weren't exactly on pins and needles to play Star Trek Online.  And though the new &lt;a href="http://www.imdb.com/title/tt0796366/"&gt;Star Trek prequel&lt;/a&gt; movie is in production, we'd still like to see the world of the future brought to an MMO.  With all the different alien races, ships and potential story line, it is a world ripe for MMO adaptation.&lt;br /&gt;&lt;br /&gt;And as far as Rome Rising goes, we really were sad to see it go by the wayside.  Yeah, sword and sorcery stuff is fine and all, but there is something we find so much more satisfying about the ancient world.   Maybe it's historically based MMO's in general, but we find that the added ability to actually learn something about the world in which we live adds a particularly shiny facet to our gaming life.  And since we also like to watch movies and read books, and then even &lt;span style="font-style: italic;"&gt;talk &lt;/span&gt;about them with other people, the death of an MMO that would have allowed us to enter the labyrinth beside Theseus or cross the Styx in the ferryman's boat was something we're still trying to recover from.&lt;br /&gt;&lt;br /&gt;Oh well.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-1912857726772534070?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/1912857726772534070/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=1912857726772534070' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1912857726772534070'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/1912857726772534070'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/01/despise-not-death-but-welcome-it-for.html' title='Despise not death, but welcome it, for nature wills it like all else.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_ePVpk6c2AQ4/R45TamICtXI/AAAAAAAAAB0/5Wp_31XySNk/s72-c/rome+rising.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-5261707656075596789</id><published>2008-01-14T11:06:00.000-08:00</published><updated>2008-01-14T11:25:40.065-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Alka Selzer'/><category scheme='http://www.blogger.com/atom/ns#' term='Pirates of the Burning Sea'/><title type='text'>Pirates of the Burning Seas Review Guide</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_ePVpk6c2AQ4/R4u1f2ICtWI/AAAAAAAAABs/GOCPrrTXg2I/s1600-h/Picture+2.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://bp2.blogger.com/_ePVpk6c2AQ4/R4u1f2ICtWI/AAAAAAAAABs/GOCPrrTXg2I/s320/Picture+2.png" alt="" id="BLOGGER_PHOTO_ID_5155413757165483362" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Yeah, so the title of this post is not up to our usual standards of obscure reference/clever witticism, but we have a good reason.&lt;br /&gt;&lt;br /&gt;For the past several days, we've been playing &lt;a href="http://www.burningsea.com/page/home"&gt;Pirates of the Burning Seas &lt;/a&gt;pretty much non-stop.  After experiencing a few technical difficulties in the direct download process, we were finally able to get the game up and running.  And we have to say:  &lt;span style="font-style: italic;"&gt;&lt;a href="http://www.youtube.com/watch?v=AhcE-Dj_tLU"&gt;It's a spicy meat-a-ball!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Even though we may have a bias towards the pirate genre, we absolutely LOVE this game.  We love the ships, the combat, the strategy...ALL of it.  (Well, maybe not all of it.  There are still some tweaks we think should be made.)  In fact, we're going to start our own society and come up with some wicked-cool pennants and sail designs.&lt;br /&gt;&lt;br /&gt;Though analyzing why we love it so much would probably take some of the enjoyment out of it,  we will say that the ship-to-ship combat is simply great.  We love trying to find out what does or doesn't work in a battle.  Trying to position your ship so you can rake an enemy's stern or tear down their rigging so you can maneuver close in and board to fight hand-to-hand is just great.  Maintaining position in relation to the wind&lt;span style="font-style: italic;"&gt; and &lt;/span&gt;to the enemy, while determining the optimal cannon load and whether or not you can remain outside the enemy's firing arc long enough to unload your cannister shot to decimate their crew and send your boarding party over the rails...I mean...what is NOT to like?&lt;br /&gt;&lt;br /&gt;We'll be working closely with the writer we've hired to come up with our guide, and we know you'll be pleased with the results.  We've decided to add some nifty history-based information that we've found to work surprisingly well in-game.  We've done some research into the age of sail and combat tactics, and those will be incorporated into the guide.&lt;br /&gt;&lt;br /&gt;Till next time, true believers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-5261707656075596789?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/5261707656075596789/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=5261707656075596789' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/5261707656075596789'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/5261707656075596789'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/01/pirates-of-burning-seas-review-guide.html' title='Pirates of the Burning Seas Review Guide'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_ePVpk6c2AQ4/R4u1f2ICtWI/AAAAAAAAABs/GOCPrrTXg2I/s72-c/Picture+2.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-5628111514638104912</id><published>2008-01-10T17:53:00.000-08:00</published><updated>2008-01-11T09:55:38.457-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Copernicus'/><category scheme='http://www.blogger.com/atom/ns#' term='Das EFX'/><category scheme='http://www.blogger.com/atom/ns#' term='The Terminator'/><category scheme='http://www.blogger.com/atom/ns#' term='Kurt Schilling'/><title type='text'>Riggity-Row is comin!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_ePVpk6c2AQ4/R4bM0mICtVI/AAAAAAAAABk/qKendPa0fTE/s1600-h/schilling.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://bp0.blogger.com/_ePVpk6c2AQ4/R4bM0mICtVI/AAAAAAAAABk/qKendPa0fTE/s320/schilling.png" alt="" id="BLOGGER_PHOTO_ID_5154032027531654482" border="0" /&gt;&lt;/a&gt;If you want further proof that the world of MMO's keeps on expanding, you need look no further than professional baseball.&lt;br /&gt;&lt;br /&gt;Recently, Kurt Schilling unveiled what he calls 'tone footage' to a select group of people at the Consumer Electronics Show in Las Vegas.  Footage of what?  Only &lt;a href="http://www.38studios.com/"&gt;38 Studio's&lt;/a&gt;  (his gaming company) upcoming MMO, currently under the working title of 'Copernicus'.   Apparently, the game will focus not on the traditional arenas of violence and sex, but more on...well...something else.  (Some of you cynics may ask what else is out there, but we're not going to comment.)   We read &lt;a href="http://38pitches.com/"&gt;Kurt's blog &lt;/a&gt;off and on, and we're really interested to see what he's going to come up with.  (Yeah, Kurt, we think the world of pirates is downright cool too.  See our previous &lt;a href="http://bigimportantgamer.blogspot.com/2007/11/does-that-earring-mean-youre-pirate.html"&gt;post&lt;/a&gt;.)&lt;br /&gt;&lt;br /&gt;And in case you doubt the man's interest in MMO's, he is currently playing WoW, Tabula Rasa, Guild Wars, Helgate: London and Everquest 2.   I mean, I mean...my gawd!&lt;br /&gt;&lt;br /&gt;Seriously, Schilling.  Is it not enough that you are a force on the mound, a prolific blogger, or a guy who apparently doesn't feel pain?  Do you now have to conquer the world of MMO's too?&lt;br /&gt;&lt;br /&gt;Wait a minute.  We're hearing a voice in our head.  The voice of some warrior from...the future...&lt;br /&gt;&lt;br /&gt;"Kurt Schilling's avatar is out there.  It can't be bargained with.  It can't be reasoned with.  It doesn't feel pity, or remorse, or fear.  And it absolutely &lt;span style="font-style: italic;"&gt;will not&lt;/span&gt; stop, ever, until you are dead!"&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=";font-family:Courier New,Courier,mono;font-size:100%;"  &gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-5628111514638104912?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/5628111514638104912/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=5628111514638104912' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/5628111514638104912'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/5628111514638104912'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/01/riggity-row-is-comin.html' title='Riggity-Row is comin!'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_ePVpk6c2AQ4/R4bM0mICtVI/AAAAAAAAABk/qKendPa0fTE/s72-c/schilling.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-3598380319431138488</id><published>2008-01-07T12:23:00.000-08:00</published><updated>2008-01-07T17:39:27.723-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Eve Online Trinity'/><category scheme='http://www.blogger.com/atom/ns#' term='Mac'/><category scheme='http://www.blogger.com/atom/ns#' term='Hill Street Blues'/><title type='text'>Hey, let's be careful out there.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_ePVpk6c2AQ4/R4KN2GICtUI/AAAAAAAAABc/c4iz0g_Q7l8/s1600-h/eve+online+blog+1.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp2.blogger.com/_ePVpk6c2AQ4/R4KN2GICtUI/AAAAAAAAABc/c4iz0g_Q7l8/s320/eve+online+blog+1.png" alt="" id="BLOGGER_PHOTO_ID_5152836884162065730" border="0" /&gt;&lt;/a&gt;It's been a while since we played EVE, but since we recently updated our &lt;a href="http://norwoodtradingguides.com/eveonline.html"&gt;EVE Online Tycoon Guide&lt;/a&gt; to cover the changes in the game since the last time we updated it (and since we had to wait for all the Trinity bugs to work themselves out), we were really happy to see that &lt;a href="http://www.eve-online.com/"&gt;EVE&lt;/a&gt; is now available for Mac platforms.&lt;br /&gt;&lt;br /&gt;As we're in the gaming industry, we rely upon PC platforms with pretty hefty processors and graphics abilities.  These tend to be pretty expensive, but necessary if you like your games to, you know...work.&lt;br /&gt;&lt;br /&gt;But we're also Mac fans.  No, we're not &lt;a href="http://en.wikipedia.org/wiki/Fanboy"&gt;fanboys&lt;/a&gt; or acolytes in the &lt;a href="http://www.flickr.com/photos/soyburger/sets/72157594228629049/"&gt;temple of Mac&lt;/a&gt;, but we do like them.&lt;br /&gt;&lt;br /&gt;So, as gamers and Mac users, we were pleased to see that EVE Online is now available for Mac.  Before this, we could only run WoW, Second Life, Lineage and Everquest.  Though any one of these is more than enough to occupy a gamer's time, the options are still pretty limited given the sheer number of MMOs out there.&lt;br /&gt;&lt;br /&gt;So fly safe all you Mac lovers.  It's a big universe, and there's plenty of space for you.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-3598380319431138488?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/3598380319431138488/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=3598380319431138488' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/3598380319431138488'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/3598380319431138488'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/01/hey-lets-be-careful-out-there.html' title='Hey, let&apos;s be careful out there.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_ePVpk6c2AQ4/R4KN2GICtUI/AAAAAAAAABc/c4iz0g_Q7l8/s72-c/eve+online+blog+1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-4922067947171701020</id><published>2008-01-04T09:09:00.000-08:00</published><updated>2008-01-04T09:20:33.096-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Free tip'/><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='Ze Frank'/><category scheme='http://www.blogger.com/atom/ns#' term='gaming'/><title type='text'>And when IS this free weekend?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_ePVpk6c2AQ4/R35qR2ICtSI/AAAAAAAAABM/JUvlAaY0oxk/s1600-h/gimp+blog.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp1.blogger.com/_ePVpk6c2AQ4/R35qR2ICtSI/AAAAAAAAABM/JUvlAaY0oxk/s200/gimp+blog.png" alt="" id="BLOGGER_PHOTO_ID_5151671878577992994" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Okay &lt;a href="http://www.zefrank.com/theshow/"&gt;sports racers&lt;/a&gt;, it's here.  Our weekly free tip has now been posted on our &lt;a href="http://norwoodtradingguides.com/weeklytip.html"&gt;website&lt;/a&gt; and is available for everyone to use.&lt;br /&gt;&lt;br /&gt;This weeks tip is for all you Second Life enthusiasts who just want to be able to use powerful photo-editing software like Photoshop, but who don't want to shell out the $300.00 to do so.&lt;br /&gt;&lt;br /&gt;If this sounds like you, then today is your lucky day.  Head on over to the &lt;a href="http://norwoodtradingguides.com/weeklytip.html"&gt;free tip &lt;/a&gt;and see what  wonderfully important, super excellent bit of advice we've posted for you to use.  Yeah, the layout isn't great at the moment, but give us time.  We're getting there.&lt;br /&gt;&lt;br /&gt;Till next time, true believers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-4922067947171701020?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/4922067947171701020/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=4922067947171701020' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4922067947171701020'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4922067947171701020'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/01/and-when-is-this-free-weekend.html' title='And when IS this free weekend?'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_ePVpk6c2AQ4/R35qR2ICtSI/AAAAAAAAABM/JUvlAaY0oxk/s72-c/gimp+blog.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-2007586395677674071</id><published>2008-01-02T17:41:00.000-08:00</published><updated>2008-01-04T09:19:09.337-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Torley Linden'/><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><title type='text'>¡Viva La Evolución!</title><content type='html'>We want to take a minute to tell all you Second Life resies about someone very near and dear to our hearts:  &lt;a href="http://wiki.secondlife.com/wiki/User:Torley_Linden"&gt;Torley Linden&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;If you don't know who Torley is, you need to know.  Working for Linden Lab for several years now, Torley is perhaps the most helpful SL resi we've ever met.  Not only are his YouTube posted Video's extremely helpful, but he knows just about everything there is to know about SL and isn't afraid to share it.&lt;br /&gt;&lt;br /&gt;How do we know?  Firstly, because we've used his &lt;a href="http://www.youtube.com/profile?user=Torley"&gt;video tutorials&lt;/a&gt; multiple times.  (They're great).  And Secondly, because this past week we were setting up our Second Life Store &lt;a style="font-family: georgia;" href="http://slurl.com/secondlife/morestello/185/144/73/?title=Our%20SL%20Store"&gt;(&lt;/a&gt;&lt;a style="font-family: georgia;" href="http://slurl.com/secondlife/morestello/185/144/73/?title=Our%20SL%20Store"&gt;Morestello (185, 144, 73)&lt;/a&gt;&lt;tt&gt;&lt;tt&gt; &lt;/tt&gt;&lt;/tt&gt;and we had a few questions we were not able to figure our by ourselves.  After checking the forums, talking to a few other resies and exhausting our Googling abilities, we finally sent Torley an e-mail.  Now, given that we thought Torley worked for a big, impersonal company that wouldn't take notice of just another average resident, we didn't expect anything.&lt;br /&gt;&lt;br /&gt;But oh, were we pleasantly wrong.  Not only did Torley answer our question, he answered it within 48 hours and included several helpful links that helped us immeasurably.&lt;br /&gt;&lt;br /&gt;Note to Linden Lab:  Whatever you are paying Torley Linden, it is not enough.&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/cuBlYNcZdrg&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/cuBlYNcZdrg&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-2007586395677674071?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/2007586395677674071/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=2007586395677674071' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/2007586395677674071'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/2007586395677674071'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2008/01/viva-la-evolucin.html' title='¡Viva La Evolución!'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-4825139019628095941</id><published>2007-12-26T10:52:00.000-08:00</published><updated>2007-12-26T11:00:13.488-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Free tip'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><title type='text'>Push out the jive, bring in the love.</title><content type='html'>We've decided to add to our ever expanding list of reasons as to why we kick so much a**, so we're happy to announce that as of January 1st, 2008, our &lt;a href="http://norwoodtradingguides.com///"&gt;website &lt;/a&gt;will be adding a new section: the Weekly Free (and super-cool) Tip. &lt;br /&gt;&lt;br /&gt;If you can't tell what that new section is from the title, you probably need some remedial-English lessons or we need to work on our marketing skills.  Never the less, we will offer a weekly free tip for one of the games we cover.  Since we'll take the tip directly form our current guides or one of our in-production guides, the tips should be pretty good.   It will be a randomized tip, so it may or may not cover the game you play.  But don't let that discourage you, as you can just check back next week and see what new cool stuff we have to tell you. &lt;br /&gt;&lt;br /&gt;Till next time, true believers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-4825139019628095941?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/4825139019628095941/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=4825139019628095941' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4825139019628095941'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4825139019628095941'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2007/12/push-out-jive-bring-in-love.html' title='Push out the jive, bring in the love.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-5238115889600669089</id><published>2007-12-20T13:39:00.000-08:00</published><updated>2007-12-20T14:13:07.732-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Existenz'/><category scheme='http://www.blogger.com/atom/ns#' term='Rise of the Video Game'/><category scheme='http://www.blogger.com/atom/ns#' term='MMO'/><category scheme='http://www.blogger.com/atom/ns#' term='Discovery Channel'/><title type='text'>Death to the demoness Allegra Geller!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_ePVpk6c2AQ4/R2row2ICtRI/AAAAAAAAABE/ZRdx0yDCefs/s1600-h/ultima+online.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp1.blogger.com/_ePVpk6c2AQ4/R2row2ICtRI/AAAAAAAAABE/ZRdx0yDCefs/s200/ultima+online.png" alt="" id="BLOGGER_PHOTO_ID_5146181450084824338" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;We got tired of watching endless re-runs of &lt;a href="http://dsc.discovery.com/ads/ad_interstitial_fill4.html?dest=http://dsc.discovery.com/fansites/mythbusters/mythbusters.html"&gt;Mythbusters&lt;/a&gt; and &lt;a href="http://dsc.discovery.com/fansites/dirtyjobs/dirtyjobs.html"&gt;Dirty Jobs&lt;/a&gt; some time ago, so we were pleasantly surprised when we found out about the Discovery Channel's newest series: &lt;a href="http://dsc.discovery.com/ads/ad_interstitial_fill4.html?dest=http://dsc.discovery.com/fansites/mythbusters/mythbusters.html"&gt;Rise of the Video Game&lt;/a&gt;.  Airing for the past 5 Wednesdays, this short series covered the history of the gaming industry since the beginning.&lt;br /&gt;&lt;br /&gt;Last night's episode was about our favorite subject: internet gaming, and more specifically, MMO's.  They did a pretty good job of summarizing the history of internet gaming and the rise of MMO's from the early days of text based games, up through Ultima Online and Everquest, then to today's MMO world.  They talked to a lot of people we keep track of, including &lt;a href="http://www.nickyee.com/daedalus/"&gt;The Deadalus Project&lt;/a&gt; and &lt;a href="http://www.amazon.com/Play-Money-Millions-Trading-Virtual/dp/B000PHWDMG/ref=pd_sim_b_img_10"&gt;Julian Dibbell&lt;/a&gt;.  And we loved the attention to the potential impact of video game economies.  Just like we always say, if you have a computer, an internet connection and a PayPal account, you can basically make a living anywhere in the world.  A kid in India can make as much money as a kid in San Fransisco.   Given the choice, we'd be the one in India if only for the fact that a small income in San Francisco is the same as a massive income in India.&lt;br /&gt;&lt;br /&gt;Also in the news recently:  &lt;a href="http://www.businessweek.com/innovate/content/dec2007/id20071219_212138.htm?chan=innovation_game+room_top+stories"&gt;Jerry Bruckheimer and MTV&lt;/a&gt; are teaming up to produce video games.  Yes, the man who brought you such, ahem, classics as &lt;span style="font-style: italic;"&gt;Armageddon&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Transformers&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Gone in 60 Seconds&lt;/span&gt; and, our personal favorite, &lt;span style="font-style: italic;"&gt;The Rock &lt;/span&gt;("What kind of f*cked up tour is this?") will now be bringing his unique brand of leave your higher brain functions at the door, in-your-face bombasticity to the world of video games.  No specific game projects have been mentioned yet, but we're hoping for a in-depth, detail oriented MMO set in the world Victorian Era haberdashery. Can't you just imagine the exquisite lace and ribbons and the like?  Absolutely delightful!  Yes, Victorian England fashion as the basis for a Jerry Bruckheimer MMO.  That would be great.  But with robots, hot-chicks and explosions too, of course.&lt;br /&gt;&lt;br /&gt;(Oh, and if you don't get the title to this post, you might want to check out the movie Existenz.  It has a lot about gaming in it.  But be warned, it's a David Cronenberg film.)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-5238115889600669089?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/5238115889600669089/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=5238115889600669089' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/5238115889600669089'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/5238115889600669089'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2007/12/death-to-demoness-allegra-geller.html' title='Death to the demoness Allegra Geller!'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_ePVpk6c2AQ4/R2row2ICtRI/AAAAAAAAABE/ZRdx0yDCefs/s72-c/ultima+online.png' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-7602864807815321232</id><published>2007-12-17T10:02:00.001-08:00</published><updated>2007-12-20T13:39:18.085-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Runescape'/><category scheme='http://www.blogger.com/atom/ns#' term='YouTube'/><category scheme='http://www.blogger.com/atom/ns#' term='Communism'/><title type='text'>I didn't know it was physically possible, but this both sucks and blows.</title><content type='html'>Following up on our Friday post, we wanted to show you this nifty little film we found on YouTube. we can't express how much we hate the new Runescape update.  So when words are not enough, video and music can offer a more complete expression of our discontent.  To that end, we present this nifty video we saw on YouTube.  We think it's pretty great.&lt;br /&gt;&lt;br /&gt;(Oh, and the fact that they mention our blog in the vid is cool too.)&lt;br /&gt;&lt;br /&gt;Enjoy.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Fn-o5-tdbkE&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/Fn-o5-tdbkE&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-7602864807815321232?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/7602864807815321232/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=7602864807815321232' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/7602864807815321232'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/7602864807815321232'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2007/12/i-didnt-know-it-was-physically-possible.html' title='I didn&apos;t know it was physically possible, but this both sucks and blows.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-4765954471808287490</id><published>2007-12-14T11:36:00.000-08:00</published><updated>2007-12-20T13:39:28.242-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Runescape'/><category scheme='http://www.blogger.com/atom/ns#' term='Eat IT'/><category scheme='http://www.blogger.com/atom/ns#' term='Communism'/><title type='text'>MInd if I tell you how to play, Comrade?  No?  TOO BAD!</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_ePVpk6c2AQ4/R2Ld3mICtQI/AAAAAAAAAA8/UWvfvR5BD2k/s1600-h/runescapecommies.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://bp0.blogger.com/_ePVpk6c2AQ4/R2Ld3mICtQI/AAAAAAAAAA8/UWvfvR5BD2k/s320/runescapecommies.jpg" alt="" id="BLOGGER_PHOTO_ID_5143917671607350530" border="0" /&gt;&lt;/a&gt;We're going to need a moment to compose ourselves.  Excuse us....&lt;br /&gt;&lt;br /&gt;Nope.  Even that won't work.  So let's begin:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-size:180%;"&gt;Oh my F***ING GAWD!!!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Are you serious?  I mean, are YOU F***ING SERIOUS?&lt;br /&gt;&lt;br /&gt;In case you haven't played Runescape lately (no, we're not going to link there because we are so angry), you might want to take a seat and get ready.  In their wisdom, the wonderfully pinko developers at Runescape have decided to free the proletariat by removing any semblance of free markets or individual liberty.  Now the dialectic can continue on its natural course and the free peoples of the world can unite in brotherhood and rejoice!&lt;br /&gt;&lt;br /&gt;What are we talking about?  If you want to read the communist manifesto that is the new Runescape Update, you can go to their site and look for the new rules about trading.  If you don't want to read how Jagex decided to make your decisions for you, we don't blame you, so we'll sum it up:&lt;br /&gt;&lt;br /&gt;You can no longer choose what prices you want to pay or what items are worth.  Jagex no longer trusts you to decide for yourself, so they've decided to decide for you.  Trading and paying prices will now only be allowed if Jagex deems the prices are ok.   You are too stupid to decide for yourself.  You might have to think.  You might have to plan.  You might have to learn that the freedom to choose for yourself means that something bad might possibly happen at some time and that's bad.  Now you have to get Jagex's approval before you trade, get them to agree to the prices for you, and essentially get their permission to wipe your @ss or do what you want to do.&lt;br /&gt;&lt;br /&gt;Yes, we understand Jagex's desire to limit real-world trading.  We also understand that there are evil-bad gold-farmers who are so evil and bad that they are trying to make money.  (Those bastards.)  Yes.  No one should be making money on anything, and especially not anything that Jagex can't get a portion of!!!&lt;br /&gt;&lt;br /&gt;But my gawd.  Do you have to kill one of the best parts of the game just to try to discourage the trade of virtual items for real-world money?  One of the main reasons we liked Runescape so much was because of the freedom it allowed to interact with others.  MMORPG's in general are great because you can interact in a virtual world, engage in real-worldesque activities in a safe, relatively consequence free environment.  Runescape (and FTP games in general) are so wonderful because they allow for such interactions and freedoms.  What a great learning tool/research laboratory/visceral experience.  Where else can you do these things without risking anything more than a few hours of your time?  Where else can you bounce back so easily once you've made a mistake?  Where else can you enjoy yourself so much and learn skills that you might actually apply to real life?&lt;br /&gt;&lt;br /&gt;Oh.  And don't EVEN get us started on the Wilderness changes.   Fahgettaboutit!&lt;br /&gt;&lt;br /&gt;Well, Jagex has put a stop to it all.  Forget it.  We're done playing Runescape.  We're also guessing a lot of other people are.   We're guessing the comrades at Jagex will soon feel the effect of their socialist agenda: In the form of much lighter bank accounts.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;R.I.P. Runescape.  &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-4765954471808287490?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/4765954471808287490/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=4765954471808287490' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4765954471808287490'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4765954471808287490'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2007/12/mind-if-i-tell-you-how-to-play-comrade.html' title='MInd if I tell you how to play, Comrade?  No?  TOO BAD!'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_ePVpk6c2AQ4/R2Ld3mICtQI/AAAAAAAAAA8/UWvfvR5BD2k/s72-c/runescapecommies.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-2414548350272255263</id><published>2007-12-12T09:22:00.000-08:00</published><updated>2007-12-12T13:14:02.304-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='w00t'/><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='Noob'/><category scheme='http://www.blogger.com/atom/ns#' term='MMORPG'/><title type='text'>I don't want you guys using words with no meaning.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_ePVpk6c2AQ4/R2Ab_KUwisI/AAAAAAAAAA0/0nUz4xvqHVU/s1600-h/woot+shirt.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://bp2.blogger.com/_ePVpk6c2AQ4/R2Ab_KUwisI/AAAAAAAAAA0/0nUz4xvqHVU/s320/woot+shirt.png" alt="" id="BLOGGER_PHOTO_ID_5143141546374236866" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Now joining the ranks of &lt;a href="http://en.wikipedia.org/wiki/Truthiness"&gt;truthiness&lt;/a&gt;, &lt;a href="http://www.urbandictionary.com/define.php?term=Crisitunity"&gt;crisitunity&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Irregardless"&gt;irregardless&lt;/a&gt; (we hope not), Meriam-Webster's dictionary has released the &lt;a href="http://news.yahoo.com/s/ap/20071211/ap_on_re_us/word_of_the_year"&gt;word of the year for 2007&lt;/a&gt;.  Are you ready for it?   Here it comes:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;w00t!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Yes, that hybrid of &lt;a href="http://www.urbandictionary.com/define.php?term=woot"&gt;'Wow, loot!'&lt;/a&gt; that is so commonly heard voiced by gamers around the world (or at least on a few of the internets) whenever they want to express joy, 'w00t' is now a word.   Sort of.&lt;br /&gt;&lt;br /&gt;We have our doubts as to how long the word will be around, but we are glad to see there other people in the world who are at least cognizant of some of the gaming world's peculiarities.&lt;br /&gt;&lt;br /&gt;Now, if only those noobs weren't afk so much, they could get a few dings and maybe help us with crowd control.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-2414548350272255263?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/2414548350272255263/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=2414548350272255263' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/2414548350272255263'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/2414548350272255263'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2007/12/i-dont-want-you-guys-using-words-with.html' title='I don&apos;t want you guys using words with no meaning.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_ePVpk6c2AQ4/R2Ab_KUwisI/AAAAAAAAAA0/0nUz4xvqHVU/s72-c/woot+shirt.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-5087761847483007709</id><published>2007-12-10T10:03:00.001-08:00</published><updated>2007-12-10T10:30:44.517-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Eve Online Trinity'/><category scheme='http://www.blogger.com/atom/ns#' term='Warhammer Online'/><category scheme='http://www.blogger.com/atom/ns#' term='beta testing'/><title type='text'>Please, Hammer.  Don't hurt em.</title><content type='html'>&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_ePVpk6c2AQ4/R11_vKUwirI/AAAAAAAAAAs/slxbmxZ0WBI/s1600-h/warhammer1.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp3.blogger.com/_ePVpk6c2AQ4/R11_vKUwirI/AAAAAAAAAAs/slxbmxZ0WBI/s200/warhammer1.png" alt="" id="BLOGGER_PHOTO_ID_5142406797728975538" border="0" /&gt;&lt;/a&gt;      We try to keep an eye out on all the upcoming MMORPG's out there--seeing as how we are in the &lt;a href="http://norwoodtradingguides.com/"&gt;game guide business&lt;/a&gt;, it makes sense-- and one of the games we've been talking about lately is &lt;a href="http://www.warhammeronline.com/english/home/index.php"&gt;Warhammer Online&lt;/a&gt;.  Yeah, we know it's another fantasy/sword-and-sorcery type game, but it has been getting some good press coverage and early reviews.  It's currently in closed beta, but according to the game's website, there are about 500,000 people who have applied to be beta testers so far.  Given that the most widely played MMORPG currently has &lt;a href="http://mmogdata.voig.com/"&gt;9 million subscribers&lt;/a&gt;, and most others are lucky to reach a million, having half a million gamers who want to play the beta is a pretty good sign.&lt;br /&gt;&lt;br /&gt;    In other news, &lt;a href="http://www.eve-online.com/"&gt;EVE Online&lt;/a&gt; recently released the Trinity update.  According to our sources (And by sources we mean the drunk spider monkey we keep around the office.   (And by office we mean the cheap linoleum floor of the local community center.)) there have been some significant problems with the update.   Apparently, the bugs in the new update are so rampant in some major systems (Jita), that &lt;a href="http://www.ccpgames.com/"&gt;CCP&lt;/a&gt; has issued a warning to pilots not to venture there. &lt;br /&gt;&lt;br /&gt;    Maybe it's just us, but if your new update is so problematic that it's shutting down some of the most important areas of the game, you probably would have been better off delaying the release.  Then again, it may not have been something CCP could have known about beforehand.  Either way, there are lots of devoted EVE Online players lately who have tried their hardest to disprove the notion that &lt;a href="http://www.britannia.org/film/filmdetails.php?FilmID=00000149"&gt;in space, no one can hear you scream&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Fly safe.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-5087761847483007709?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/5087761847483007709/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=5087761847483007709' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/5087761847483007709'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/5087761847483007709'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2007/12/please-hammer-dont-hurt-em.html' title='Please, Hammer.  Don&apos;t hurt em.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_ePVpk6c2AQ4/R11_vKUwirI/AAAAAAAAAAs/slxbmxZ0WBI/s72-c/warhammer1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-4688269707539089717</id><published>2007-12-06T09:50:00.000-08:00</published><updated>2007-12-10T10:36:47.268-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Wall Street'/><category scheme='http://www.blogger.com/atom/ns#' term='GameStop'/><title type='text'>What's worth doing is worth doing for money.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_ePVpk6c2AQ4/R1g2qqUwiqI/AAAAAAAAAAk/pcUCKcbjLho/s1600-h/Picture+1.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp0.blogger.com/_ePVpk6c2AQ4/R1g2qqUwiqI/AAAAAAAAAAk/pcUCKcbjLho/s200/Picture+1.png" alt="" id="BLOGGER_PHOTO_ID_5140919081187183266" border="0" /&gt;&lt;/a&gt;    For those of you who aren't up to speed with the big Wall Street bulls and bears, hedge-funds and &lt;a href="http://en.wikipedia.org/wiki/Gordon_Gekko"&gt;Gordon Gecko&lt;/a&gt; types, we thought we'd take the time to let you know about an interesting tidbit from the world of high-finance.&lt;br /&gt;&lt;br /&gt;   &lt;a href="http://www.gamestop.com/"&gt;GameStop&lt;/a&gt;, the video game outlet with almost 5,000 retail stores, will soon be added to the &lt;a href="http://en.wikipedia.org/wiki/S%26P_500"&gt;S&amp;amp;P 500 index&lt;/a&gt;.  What does that mean?  Basically, the S&amp;amp;P 500 is a list of 500 companies believed to be the largest, strongest, and most representative of the United States (mostly) economy.&lt;br /&gt;&lt;br /&gt;  So why do you care?  You probably don't, but it is something to think about.  The companies on the S&amp;amp;P 500 are largely symbolic of what the country is doing and where it is going.  For instance, 30 years ago there were almost no technology companies in the index.  Now, companies like &lt;a href="http://www.microsoft.com/en/us/default.aspx"&gt;Microsoft&lt;/a&gt;, &lt;a href="http://www.apple.com/"&gt;Apple&lt;/a&gt; and &lt;a href="http://www.oracle.com/index.html"&gt;Oracle&lt;/a&gt; are scattered throughout.&lt;br /&gt;&lt;br /&gt; With the addition of GameStop to the index, we get another indication of just how strong the gaming industry is and how it continues to grow.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-4688269707539089717?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/4688269707539089717/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=4688269707539089717' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4688269707539089717'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/4688269707539089717'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2007/12/whats-worth-doing-is-worth-doing-for.html' title='What&apos;s worth doing is worth doing for money.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_ePVpk6c2AQ4/R1g2qqUwiqI/AAAAAAAAAAk/pcUCKcbjLho/s72-c/Picture+1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-5198825415141261868</id><published>2007-12-02T12:26:00.000-08:00</published><updated>2007-12-10T10:36:18.221-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Tenacious D'/><title type='text'>Tonight:  Puppet show.  And Spinal Tap.</title><content type='html'>So we had a problem with our automated download script recently.  This was less than great because without it we have to deliver our &lt;a href="http://norwoodtradingguides.com/"&gt;guides&lt;/a&gt; manually to each customer's email account.  Luckily for us, we use &lt;a href="http://www.inmotionhosting.com/"&gt;Inmotion Hosting&lt;/a&gt; to host our site, and use a script we got from &lt;a href="http://mj99.com/index.php"&gt;MJ99.com&lt;/a&gt; for our automated delivery.&lt;br /&gt;&lt;br /&gt;Mike (the guy who works for MJ99.com) replied to our help request within hours, while Inmotion replied even quicker, and we were able to sort out the problem in less than a day.&lt;br /&gt;&lt;br /&gt;So let us say this:  even though we have no reason to believe they have anything to do with the music industry, &lt;a href="http://www.inmotionhosting.com/"&gt;Inmotion Hosting&lt;/a&gt; and  &lt;a href="http://mj99.com/index.php"&gt;MJ99.com&lt;/a&gt; ROCK!!  They're &lt;a href="http://www.amazon.com/Live-at-Budokan-Dream-Theater/dp/B0002XL2WK"&gt;Live at Budokan&lt;/a&gt;! They're the &lt;a href="http://www.blogger.com/Magical%20Mystery%20Tour"&gt;Magical Mystery Tour&lt;/a&gt;!  They're &lt;a href="http://en.wikipedia.org/wiki/Tenacious_D"&gt;the best band in the history of the world&lt;/a&gt;!!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-5198825415141261868?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/5198825415141261868/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=5198825415141261868' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/5198825415141261868'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/5198825415141261868'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2007/12/tonight-puppet-show-and-internet.html' title='Tonight:  Puppet show.  And Spinal Tap.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-3581466187565841083</id><published>2007-11-26T08:48:00.000-08:00</published><updated>2007-12-10T10:35:58.599-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Halo 3'/><category scheme='http://www.blogger.com/atom/ns#' term='World of Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='The Guild'/><title type='text'>Excuse Me While I Whip This Out</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_ePVpk6c2AQ4/R0r_4o_2GqI/AAAAAAAAAAc/mRQyb-mcIaM/s1600-h/Picture+1.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp0.blogger.com/_ePVpk6c2AQ4/R0r_4o_2GqI/AAAAAAAAAAc/mRQyb-mcIaM/s200/Picture+1.png" alt="" id="BLOGGER_PHOTO_ID_5137199673512434338" border="0" /&gt;&lt;/a&gt;So this blog is basically about MMORPG's, virtual worlds and the stuff that comes with them.  And though we like to think about the gaming world's intersection with Plato's &lt;a href="http://en.wikipedia.org/wiki/Allegory_of_the_cave"&gt;allegory of the cave&lt;/a&gt;, Rene Descartes's &lt;a href="http://en.wikipedia.org/wiki/Meditations_on_First_Philosophy"&gt;malevolent deceiver&lt;/a&gt; and whether or not one should choose the &lt;a href="http://www.scifidimensions.com/Apr01/redblue.htm"&gt;blue pill or the red pill&lt;/a&gt;, we're not just eggheads who can't appreciate creativity and funny.&lt;br /&gt;&lt;br /&gt;We first saw &lt;a href="http://rvb.roosterteeth.com/archive/"&gt;Red vs. Blue &lt;/a&gt;a couple of months ago, and though it's mainly for &lt;a href="http://en.wikipedia.org/wiki/Halo_%28video_game_series%29"&gt;Halo&lt;/a&gt; fans, we still love it.  Not only that, but this could be the future of film-making.  I mean, no sets, no crews, no locations, what's &lt;span style="font-style: italic;"&gt;not &lt;/span&gt;to like?  Check out the &lt;a href="http://www.youtube.com/watch?v=-jKxENIH-Ss&amp;amp;feature=related"&gt;Halo 3 Beta Video&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Gamer:                 "I play with real people."&lt;/span&gt; &lt;span style="font-style: italic;"&gt;&lt;br /&gt;Therapist:       "Have you met them, face to face?"&lt;/span&gt; &lt;span style="font-style: italic;"&gt;&lt;br /&gt;Gamer:                 "I hear them.  It's good enough for the blind."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;And for you World of Warcraft fans who's guild duties take up more of your time than you want to admit to anyone who isn't in your guild (you know who you are), there is always &lt;a href="http://www.youtube.com/watch?v=grCTXGW3sxQ"&gt;The Guild&lt;/a&gt;.  This great little series is a little window into the lives of people who's gaming lives vaguely resemble real lives.&lt;br /&gt;&lt;br /&gt;Enjoy.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-3581466187565841083?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/3581466187565841083/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=3581466187565841083' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/3581466187565841083'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/3581466187565841083'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2007/11/excuse-me-while-i-whip-this-out.html' title='Excuse Me While I Whip This Out'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_ePVpk6c2AQ4/R0r_4o_2GqI/AAAAAAAAAAc/mRQyb-mcIaM/s72-c/Picture+1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-3237060764254608452</id><published>2007-11-24T09:24:00.000-08:00</published><updated>2007-12-10T10:35:17.231-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Pirates of the Burning Sea'/><title type='text'>Does that earring mean you're a pirate?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_ePVpk6c2AQ4/R0hiG4_2GoI/AAAAAAAAAAM/SIpRYlJw4H4/s1600-h/pirates.gif"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://bp3.blogger.com/_ePVpk6c2AQ4/R0hiG4_2GoI/AAAAAAAAAAM/SIpRYlJw4H4/s320/pirates.gif" alt="" id="BLOGGER_PHOTO_ID_5136463245534960258" border="0" /&gt;&lt;/a&gt;Yes, it's Saturday and we're blogging.  But we get to play and write about games for a living, so it's never really like work anyway and we don't mind so much.&lt;br /&gt;&lt;br /&gt;  But we digress.  Let's begin, shall we?   Ahem...&lt;br /&gt;&lt;br /&gt;  Ever since &lt;a href="http://en.wikipedia.org/wiki/Sid_Meier"&gt;Sid Meier&lt;/a&gt; first taught us to plunder the Spanish Main with &lt;a href="http://en.wikipedia.org/wiki/Sid_Meier%27s_Pirates%21"&gt;Pirates!&lt;/a&gt;, we've been fans of privateer/pirate/war on the high-seas/avast ye matey genre of games.   Why?  Because it's fun.  Duh.&lt;br /&gt;&lt;br /&gt;  So we were quite happy to see that &lt;a href="http://www.burningsea.com/page/home"&gt;Pirates of the Burning Sea&lt;/a&gt; is getting closer and closer.  What a great idea, an MMORPG based not on the mythical worlds of Tolkien-esque magic and monsters.  Having just completed their Stress Test (a beta-test stage), the makers of POBS have added some really great features to their new game world, like the ability for players to affect the world in which they play.   In POBS, players will be able to change the nature of the game by &lt;a href="http://www.burningsea.com/page/explore/gameplay/nations"&gt;conquering&lt;/a&gt; ports and cities.  Instead of merely fighting and plundering, players can have a real impact on the game in ways we haven't seen before.   Though we aren't sure how this will play out and how effective it will be, this reason alone makes us want to play the game.  It is akin to forming a raiding party in WoW, and instead of raiding Ironforge, you can raid it and then fight a battle to determine who controls it.  How fun would that be?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-3237060764254608452?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/3237060764254608452/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=3237060764254608452' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/3237060764254608452'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/3237060764254608452'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2007/11/does-that-earring-mean-youre-pirate.html' title='Does that earring mean you&apos;re a pirate?'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_ePVpk6c2AQ4/R0hiG4_2GoI/AAAAAAAAAAM/SIpRYlJw4H4/s72-c/pirates.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-895921271112822800</id><published>2007-11-20T08:54:00.000-08:00</published><updated>2007-11-20T09:28:03.255-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='money'/><category scheme='http://www.blogger.com/atom/ns#' term='lawsuit'/><title type='text'>Fake World, Real Money, Real Problems</title><content type='html'>We've been watching this one for a while, but it appears as if the &lt;a href="http://secondlife.reuters.com/stories/2007/07/03/sl-business-sues-for-copyright-infringement/"&gt;lawsuit&lt;/a&gt; against &lt;a href="http://secondlife.com/"&gt;Second Life&lt;/a&gt; avatar Volkov Catteneo (supposedly 19-year-old Texan Robert Leatherwood) has come to a very real and very serious conclusion.&lt;br /&gt;&lt;br /&gt;If you don't know anything about this case, here are the basic facts:  Eros LLC (owned by SL entrpraneur Kevin Alderman) created and sold the &lt;a href="http://slurl.com/secondlife/eros/183/194/23/"&gt;SexGen bed&lt;/a&gt; and sold it in Second Life for L$12,000 per copy.   Despite the 'no-copy' protections, Catteneo somehow managed to copy it and sold unauthorized copies of the bed for L$4,000 each.  After filing suit against Catteneo in July and a lengthy search using IP address searches and private investigators, Leatherwod was identified as Catteneo.&lt;br /&gt;&lt;br /&gt;Since then, Leatherwood failed to respond to the lawsuit and, now that the response time has expired, it looks like he will have a default verdict levied against him.  This will make him legally responsible for Catteneo's actions whether Leatherwood is actually Catteneo or not.&lt;br /&gt;&lt;br /&gt;Let this be a lesson to everyone who thinks these are just games.  By failing to respond to the lawsuit, Mr. Leatherwood has taken a very big step towards ruining his young life.  Problems like this don't go away.  If he has a default judgment entered against him, Leatherwood can have his assets seized, his wages garnished, and his credit report ruined.&lt;br /&gt;&lt;br /&gt;This case also highlights the difficulties of copyright issues in places like SL.  (Read this &lt;a href="http://secondlife.reuters.com/stories/2007/11/07/merchants-decry-second-life-copyright-chaos/"&gt;article&lt;/a&gt; form Reuters SL about some of the current problems, or check out the &lt;a href="http://terranova.blogs.com/"&gt;TerraNova&lt;/a&gt; blog for some great articles about MMORPG issues.)  Players like Leatherwood probably have a sense of secure anonymity when playing games like SL, but it's just an illusion.  When there is money involved, you can be found.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-895921271112822800?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/895921271112822800/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=895921271112822800' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/895921271112822800'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/895921271112822800'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2007/11/fake-world-real-money-real-problems.html' title='Fake World, Real Money, Real Problems'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-3321057116631633416</id><published>2007-11-19T10:16:00.000-08:00</published><updated>2007-11-19T18:31:18.631-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='money'/><category scheme='http://www.blogger.com/atom/ns#' term='warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='nick bostrom'/><category scheme='http://www.blogger.com/atom/ns#' term='the matrix'/><title type='text'>Welcome to the desert of The Real.</title><content type='html'>Whether it's the &lt;a href="http://www.worldofwarcraft.com/index.xml"&gt;World of Warcraft&lt;/a&gt;, &lt;a href="http://secondlife.com/"&gt;Second Life&lt;/a&gt;, &lt;a href="http://www.entropiauniverse.com/index.var"&gt;Entropia Universe&lt;/a&gt; or any other virtual world MMORPG, we're continually fascinated by the implications of these virtual worlds upon our lives.  And apparently, we aren't the only ones.&lt;br /&gt;&lt;br /&gt;Take a look at this&lt;a href="http://www.simulation-argument.com/matrix.html"&gt;  article&lt;/a&gt; by &lt;a href="http://www.nickbostrom.com/"&gt;Nick Bostrom&lt;/a&gt;, a philosophy professor at Oxford.  It is worth reading, but if you don't have time, we'll give you the juiciest part of his '&lt;a href="http://www.simulation-argument.com/"&gt;simulation argument&lt;/a&gt;', i.e., the conclusion.  Professor Bostrom states that if his simulation argument is correct, at least one of the following conclusions is true:&lt;br /&gt;&lt;br /&gt;(1) the human species is very        likely to go extinct before reaching a “posthuman” stage;&lt;br /&gt;(2) any posthuman        civilization is extremely unlikely to run a significant number of simulations        of their evolutionary history (or variations thereof);&lt;br /&gt;(3) we are almost        certainly living in a computer simulation.&lt;br /&gt;&lt;br /&gt;Did you catch that?  There is a 33.33% chance that you, me, Napoleon Bonaparte, Billy Jo Robideaux and everyone else who has ever existed is nothing more than a simulation in some computer somewhere that is being run by some advanced species.   I mean, I liked 'The Matrix' as a film, and I thank Renee Descartes for all he's done, but I've never really wanted to&lt;span style="font-style: italic;"&gt; live&lt;/span&gt; it.&lt;br /&gt;&lt;br /&gt;So why are we bringing this up?&lt;br /&gt;&lt;br /&gt;We've always been fascinated about the world of online games.  For example, when you are buying a WoW epic sword of kicka**, what exactly are you buying?  A code on a computer somewhere?  Some pixels?  The right to rent those pixels or that code?&lt;br /&gt;&lt;br /&gt;Though it's probably the last of these, it still seems strange that monetary transactions for virtual goods takes place.  But a thing only has value if people believe it does, right?  If people stopped believing tomorrow that money has value, it would just be paper.&lt;br /&gt;&lt;br /&gt;So getting back to the simulation argument, if everything is a simulation, then it makes perfect sense that simulated goods ala the WoW sword has value.  After all, WoW itself would be a simulation inside a simulations, and the player avatars would just be simulations played by other simulations...&lt;br /&gt;&lt;br /&gt;Oh man, we're getting a headache again.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-3321057116631633416?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/3321057116631633416/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=3321057116631633416' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/3321057116631633416'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/3321057116631633416'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2007/11/welcome-to-desert-of-real.html' title='Welcome to the desert of The Real.'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6168233859953085975.post-5508659926517595156</id><published>2007-11-19T09:49:00.001-08:00</published><updated>2007-11-19T10:16:21.460-08:00</updated><title type='text'>It Begins</title><content type='html'>Welcome.&lt;br /&gt;&lt;br /&gt;You've found our very important, world-changing, super well written blog devoted to gaming, MMORPG's, virtual worlds, making virtual money, legal stuff and everything else that is big and important and related to gaming.&lt;br /&gt;&lt;br /&gt;Though we're doing this as a supplement to our &lt;a href="http://norwoodtradingguides.com/"&gt;game guide website&lt;/a&gt;, we think there is a lot of big important stuff going on in the world of online games and virtual worlds, so we're going to post what we've found to let you know about it.&lt;br /&gt;&lt;br /&gt;As our title states, our blog is really important so you should definitely pay attention to it, link to it and read our posts as tenants upon which to base your life.   I mean, if you don't form your ideological core upon the anonymous writings of people you have never met, what&lt;span style="font-style: italic;"&gt; ARE&lt;/span&gt; you doing with your life?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6168233859953085975-5508659926517595156?l=bigimportantgamer.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bigimportantgamer.blogspot.com/feeds/5508659926517595156/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6168233859953085975&amp;postID=5508659926517595156' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/5508659926517595156'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6168233859953085975/posts/default/5508659926517595156'/><link rel='alternate' type='text/html' href='http://bigimportantgamer.blogspot.com/2007/11/it-begins.html' title='It Begins'/><author><name>NTC</name><uri>http://www.blogger.com/profile/10232398206014567258</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
