Saturday, March 22, 2008

You disturb me to the point of insanity. There. I am insane now.


Some early reviews of the forthcoming MMO documentary Second Skin, and it looks like the film is taking on a subject we've tackled a few times before. Namely, that lots (if not most) MMO gamers are, to put it delicately, somewhat odd. To quote one reviewer: "After seeing the film, it stacks up as quite an accomplishment that the filmmakers were able to drag these folks away from their computers to attend."

Yes, we know there are a lot of MMO players out there who play their game and enjoy it for what it is: a game. But if you've ever spent a lot of time around people who are really into these games, it doesn't take long to get the feeling that all is not well in the state of Denmark.

For our own part, we tend to get bored with MMO's as soon as the novelty wears off. Once the prospect of repetition ad nauseam removes itself from the realm of the possible and becomes something actual, we find the enjoyment of exploring and interacting with a fictitious environment to loose lots of it's luster. And no, we aren't unfamiliar with the idea of crack-like games that keep us up for hours on end without sleep food or human interaction. (Dark memories of The Legend of Zelda spring quickly to mind.) But whenever we find ourselves similarly drawn, for some reason the entertainment value quickly dissipates. Maybe it's because we enjoy the creative elements more than the visceral elements (creating a character and specializing their skills being the creative, while the visceral is all the feudin and a fussin), but whatever it is, we think MMO's have a very limited place in our lives. All the MMO gamers out there who's games take up increasingly large portions of their lives are a unique sub-culture, and we're eager to see how Second Skin shows us their world.

'Til next time, true believers!

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